MODEL PEMBELAJARAN DRIBBLE FLOORBALL BERBASIS PERMAINAN DI SMK TAMAN ILMU

PUTI ROSALINA, . (2021) MODEL PEMBELAJARAN DRIBBLE FLOORBALL BERBASIS PERMAINAN DI SMK TAMAN ILMU. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

[img] Text
COVER.pdf.pdf

Download (803kB)
[img] Text
BAB 1.pdf.pdf

Download (527kB)
[img] Text
BAB 2.pdf.pdf
Restricted to Registered users only

Download (1MB) | Request a copy
[img] Text
BAB 3.pdf.pdf
Restricted to Registered users only

Download (276kB) | Request a copy
[img] Text
BAB 4.pdf.pdf
Restricted to Registered users only

Download (1MB) | Request a copy
[img] Text
BAB 5.pdf.pdf
Restricted to Registered users only

Download (264kB) | Request a copy
[img] Text
DAFTAR PUSTAKA.pdf.pdf

Download (263kB)
[img] Text
LAMPIRAN.pdf.pdf
Restricted to Registered users only

Download (954kB) | Request a copy

Abstract

Penelitian ini bertujuan untuk membuat model dribble floorball berbasis permainan untuk siswa menengah atas. waktu yang digunakan selama penelitian yaitu mulai dari bulan Maret 2021 sampai dengan Juli 2021. Penelitian dan pengembangan dilakukan untuk menerapkan model dribble floorball berbasis permainan untuk anak sekolah menengah atas. Penelitian dan pengembangan (R and D) ini menggunakan pendekatan ADDIE (research and development) dengan metode yang digunakan adalah analisis, desain, development, evaluasi. revisi produk dilakukan dengan cara mendapatkan validasi dari dosen ahli permainan, ahli floorball dan hasil uji coba. setelah diadakan uji validasi dosen ahli dan uji coba akhirnya tercipta 20 macam permainan model dribble floorball berbasis permainan untuk siswa sekolah menengah atas. Hasil penelitian ini menyimpulkan bahwa model dribble floorball berbasis permainan untuk siswa menengah atas dapat menjadi media untuk digunakan dalam proses kegiatan belajar pada materi permainan bola kecil sehingga dapat memberikan variasi dalam proses pembelajaran pendidikan jasmani. This study aims to create a game-based dribble floorball model for high school students. the time used during the research is from March 2021 to July 2021. research and development is carried out to apply a game-based dribble floorball model for high school children. This research and development (R and D) uses the ADDIE (research and development) approach with the methods used are analysis, design, development, evaluation. Product revision is done by getting validation from game expert lecturers, floorball experts and test results. After a validation test of expert lecturers and trials, finally 20 kinds of game-based dribble floorball model games were created for high school students. The results of this study conclude that the game-based dribble floorball model for high school students can be a medium to be used in the process of learning activities on small ball game material so that it can provide variety in the physical education learning process.

Item Type: Thesis (Sarjana)
Additional Information: 1.) Dr. Samsudin, M.Pd ; 2.) Dr. Sujarwo, M.Pd
Subjects: Olah Raga dan Seni Pertunjukan > Olah Raga Dalam Ruangan
Divisions: FIO > Pendidikan Jasmani
Depositing User: Users 11008 not found.
Date Deposited: 27 Aug 2021 00:22
Last Modified: 27 Aug 2021 00:22
URI: http://repository.unj.ac.id/id/eprint/17434

Actions (login required)

View Item View Item