KENSHA FALSAVA ERSAGEANO, . (2021) PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS APLIKASI ANDROID PADA MATA KULIAH DASAR-DASAR OTOMOTIF DI PROGRAM STUDI PENDIDIKAN TEKNIK MESIN UNJ. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
*ABSTRAK* Media pembelajaran sebagai sarana untuk meningkatkan motivasi dan minat belajar mahasiswa telah banyak dikembangkan, namun masih banyak tenaga pengajar seperti guru atau dosen belum dapat memanfaatkan media pembelajaran dengan baik sehingga proses pembelajaran kurang berkembang. Proses pembelajaran masih konvensional, penggunaan sumber dan media pembelajaran masih terbatas, dan kesulitan siswa dalam memahami materi. Tujuan dari penelitian ini adalah mengembangkan media pembelajaran interaktif berbasis aplikasi Android pada materi Sistem Starter Pada Mata kuliah Dasar-Dasar Otomotif pada Program Studi Pendidikan Teknik Mesin Universitas Negeri Jakarta. Penelitian ini menggunakan metode penelitian dan pengembangan (R&D), model ADDIE yang memiliki tahapan Analisis, Desain, Pengembangan, Implementasi dan Evaluasi. Media pembelajaran divalidasi oleh dosen ahli yang terdiri dari ahli materi dan ahli media, sedangkan kuesioner uji coba divalidasi oleh ahli evaluasi. Hasil validasi materi oleh dosen ahli materi berada pada kategori sesuai (72,2%) dan validasi oleh dosen ahli media berada pada kategori sangat sesuai (90%). Setelah dilakukan validasi lebih lanjut, media tersebut diujicobakan kepada mahasiswa dengan jumlah responden sebanyak 32 orang, dan diperoleh hasil kelayakan (89,91%) yang berarti media tersebut termasuk dalam kategori sangat layak dan dapat digunakan sebagai media pembelajaran. Kata Kunci: Pengembangan media pembelajaran, Media Interaktif, Aplikasi Berbasis Android *ABSTRACT* Learning media as a means to increase students' motivation and interest in learning have been widely developed, but there are still many teaching staff such as teachers or lecturers who have not been able to utilize learning media properly so that the learning process is less developed. The learning process is still conventional, the use of learning resources and media is still limited, and students' difficulties in understanding the material. The purpose of this study is to develop an interactive learning media based on Android applications on the Starter System material in the Automotive Basics Course at the Mechanical Engineering Education Study Program, State University of Jakarta. This study uses research and development (R&D) methods, the ADDIE model which has the stages of Analysis, Design, Development, Implementation and Evaluation. The learning media were validated by expert lecturers consisting of material experts and media experts, while the trial questionnaire was validated by evaluation experts. The results of material validation by material expert lecturers are in the appropriate category (72.2%) and the validation by media expert lecturers is in the very appropriate category (90%). After further validation, the media was tested on students with a total of 32 respondents, and obtained a feasibility result (89.91%) which means that the media is included in the very feasible category and can be used as learning media. Keywords: Learning media development, Interactive Media, Android-Based Applications
Item Type: | Thesis (Sarjana) |
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Additional Information: | 1) Dr. Riyadi, M.T. 2) Dr. Darwin Rio Budi Syaka, M.T. |
Subjects: | Pendidikan > Teori, Penelitian Pendidikan Pendidikan > Media Pembelajaran |
Divisions: | FT > S1 Pendidikan Teknik Mesin |
Depositing User: | Users 12179 not found. |
Date Deposited: | 31 Aug 2021 09:20 |
Last Modified: | 31 Aug 2021 09:20 |
URI: | http://repository.unj.ac.id/id/eprint/18824 |
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