PENGEMBANGAN MODEL PERMAINAN NOMOR PANCA EVENT DALAM CABANG SEPAK TAKRAW PADA PEMAIN JAWA TENGAH

TRI AJI, . (2022) PENGEMBANGAN MODEL PERMAINAN NOMOR PANCA EVENT DALAM CABANG SEPAK TAKRAW PADA PEMAIN JAWA TENGAH. Doktor thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian ini bertujuan untuk mengembangkan produk baru permainan Panca event pada cabang sepaktakraw tingkat pelajar, dan menguji efektifitas produk baru permainan Panca event pada cabang sepaktakraw tingkat pelajar. Metode penelitian ini menggunakan pendekatan model research and development (R & D). Desain penelitian menggunakan pendekatan model pengembangan Borg & Gall. Dengan sepuluh Langkah: Research and information collecting, hasil dari analisis kebutuhan menunjukan perlu adanya pembaharuan permainan yang efektif, inovatif dan dapat dimainkan seluruh pemain. 2) Planning, membuat rencana penelitian dengan membentuk tim sesuai dengan keahlian yang dibutuhkan untuk membantu proses mengembangkan produk penelitian. 3) Develop preliminary form of product, membuat model desain pedoman peraturan permainan panca event disertai gambar berupa buku teks pedoman. 4) Preliminary field testing, menguji produk tahap awal yang melibatkan subyek uji coba20 pemain. 5) Main product revision, memperbaiki produk yang dikembangkan yang telah diuji coba. 6) Main field testing, menguji coba Kembali produk dengan jumlah pemain yang lebih besar dengan jumlah 12 kelompok atau 60 pemain. 7) Operational product revision, menyempurnakan produk yang dikembangkan berdasarkan saran dan masukan pada uji coba lapangan. 8) Operational field testing, uji efektifitas melibatkan 80 pemain dengan membandingkan nomor sebelumnya, quadrant, regu, dobel dan panca event masing -masing nomor ada empat kelompok. 9) Final product revision, menyempurnakan produk panca event sebelum disebarluaskan. 10) Dissemination and implementation, penelitian ini telah disosialisasikan di FGD dengan pengprov Jawa Tengah dan diseminarkan atau melalui journal Internasional. Teknik analisis data dalam penelitian ini menggunakan analisis multivariate anova (MANOVA). Hasil penelitian ini berbentuk produk pengembangan permainan panca event. Sepaktakraw panca event ini layak untuk menjadi nomor pertandingan sepaktakraw karena hasil uji terbukti efektif. ************ This study aimed to develop and examine the effectiveness of a new product for panca event game at the student level on sepak takraw sports. This research method used research and development (R & D) approach. The research design used the Borg & Gall development approach with ten steps: 1) Research and information collecting, the results of requirement analysis showed that there must be an effective and innovative game update which can be played by all players. 2) Planning, make a research plan by forming a team according to the expertise needed to assist the process of developing research products. 3) Developing a preliminary form of product, create a design model for the five-event game rule guidelines accompanied by pictures in the form of a guidance text book. 4) Preliminary field testing, check every earl stage product involving 20 players as test subjects. 5) Revising the main product, improve the product developed that has been tested. 6) Main field testing, re-test the product with a larger number of players with a total of 12 groups or 60 players. 7) Operational product revision, flesh out the product based on suggestions and input on field trials. 8) Operational field testing, the effectiveness test involves 80 players by comparing the previous numbers, quadrant, squad, double and five events, each number has four groups. 9) Final product revision, perfecting the five event products before they are disseminated. 10) Dissemination and implementation, this research has been socialized in FGD with the Central Java provincial government and in seminars or through international journals. The data analysis technique in used multivariate ANOVA (MANOVA) analysis. The results was in the form of a product of the development of a five-event game. This Panca Sepak takraw event deserves to be a Sepaktakraw match number because the test results showed it was effective.

Item Type: Thesis (Doktor)
Additional Information: 1). Prof Dr. Achmad Sayan Hanif, M.Pd. ; 2). Dr. Hidayat Humaid, M.Pd.
Subjects: Olah Raga dan Seni Pertunjukan > Pendidikan Olah Raga
Divisions: PASCASARJANA > S3 Pendidikan Olahraga
Depositing User: Users 13092 not found.
Date Deposited: 24 Jan 2022 07:23
Last Modified: 24 Jan 2022 07:23
URI: http://repository.unj.ac.id/id/eprint/22201

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