PENGEMBANGAN MODEL BAHAN AJAR TENIS LAPANGAN BERBASIS MULTIMEDIA INTERAKTIF

MARIO FEBRIAN, . (2022) PENGEMBANGAN MODEL BAHAN AJAR TENIS LAPANGAN BERBASIS MULTIMEDIA INTERAKTIF. Doktor thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

ABSTRAK Penelitian ini bertujuan mengembangkan dan menguji keefektifan model bahan ajar tenis lapangan berbasis multimedia interaktif untuk meningkatkan hasil belajar teknik dasar tenis lapangan mahasiswa olahraga. Metode penelitian yang digunakan yaitu penelitian dan pengembangan (Research and Development) yang mengadopsi dari teori Borg dan Gall yang memiliki 10 tahapan pengembangan. Pengumpulan data menggunakan observasi, angket, wawancara dan test. Teknik analisis data yang digunakan dalam penelitian ini adalah statistics descriptive kualitatif dan kuantitatif. Tahapan dimulai dari; (1) Research and Information colletion, (2) Planning, (3) Develop Preliminary form of Product, (4) Preliminary Field Testing (validasi produk dilakukan dengan melibatkan expert judgment yaitu ahli materi, ahli media dan ahli pembelajaran), (5) Main Product Revision, (6) Main Field Testing, (7) Operational Product Revision, (8) Operational Field Testing, (9) Final Product Revision, dan (10) Disemination and Implementasi. Produk yang dihasilkan adalah aplikasi pembelajaran tenis lapangan dan buku bahan ajar tenis lapangan. Kebaruan dari penelitian ini terlihat pada; 1) produk pengembangan dikembangkan dari berbasis komputer ke smartphone, sehingga pengguna dalam hal ini adalah mahasiswa dapat belajar secara mandiri kapan saja dan dimana saja tanpa terikat waktu dan tempat, 2) produk pengembangan berbentuk aplikasi bahan ajar tenis lapangan yang didalamnya terdapat contoh gerakan teknik dasar tenis lapangan yang sudah disusun sesuai dengan karakteristik mahasiswa olahraga. 3) Rangkaian gerakan teknik dasar tenis lapangan disusun sistematis dan sederhana, 4) terdapat juga peraturan dan perwasitan tenis lapangan. Sementara originalitas dari produk penelitian ini yaitu; 1) aplikasi pembelajaran bahan ajar tenis lapangan didesain, disusun dan dibuat oleh peneliti, 2) rangkaian gerakan teknik dasar tenis lapangan dilakukan oleh pemain profesional dan video yang terdapat pada aplikasi pembelajaran merupakan video asli yang dibuat oleh peneliti. Hasil penelitian menunjukkan bahwa model bahan ajar tenis lapangan berbasis multimedia interaktif telah layak dan efektif untuk meningkatkan hasil belajar teknik dasar tenis lapangan mahasiswa olahraga. Terbukti berdasarkan hasil validasi pakar dan uji lapangan (uji coba skala kecil dan uji coba skala besar) maupun pada uji efektifitas. Kata Kunci: Bahan Ajar, Tenis Lapangan, Multimedia Interaktif. ********** ABSTRACT This study aims to develop and test the effectiveness of an interactive multimediabased model of court tennis teaching materials to improve the learning outcomes of sports students' basic tennis court techniques. The research method used is research and development (Research and Development) which adopts the theory of Borg and Gall which has 10 stages of development. Collecting data using observation, questionnaires, interviews and tests. The data analysis technique used in this research is descriptive qualitative and quantitative statistics. The stages start from; (1) Research and Information collection, (2) Planning, (3) Develop Preliminary form of Product, (4) Preliminary Field Testing (product validation is carried out by involving expert judgment, namely material experts, media experts and learning experts), (5) Main Product Revision, (6) Main Field Testing, (7) Operational Product Revision, (8) Operational Field Testing, (9) Final Product Revision, and (10) Dissemination and Implementation. The resulting products are court tennis learning applications and tennis textbooks. The novelty of this research is seen in; 1) product development is developed from computer-based to smartphone, so that users in this case are students can learn independently anytime and anywhere without being bound by time and place, 2) product development in the form of application of tennis teaching materials in which there are examples of basic technical movements tennis courts that have been arranged according to the characteristics of sports students. 3) The series of basic tennis technique movements are arranged systematically and simply, 4) there are also tennis rules and referees. Meanwhile, the originality of this research product is; 1) the application for learning tennis teaching materials is designed, compiled and made by researchers, 2) a series of basic tennis technique movements are carried out by professional players and the video contained in the learning application is an original video made by the researcher. The results showed that the model of interactive multimedia-based court tennis teaching materials was feasible and effective to improve the learning outcomes of sports students' basic tennis court techniques. It is proven based on the results of expert validation and field tests (small-scale trials and large-scale trials) as well as on effectiveness tests. Keywords: Teaching Materials, Tennis, Interactive Multimedia.

Item Type: Thesis (Doktor)
Additional Information: 1). Prof.Dr.dr. James Tangkudung, SportMed., M.Pd. ; 2). Dr. Iman Sulaiman, M.Pd.
Subjects: Pendidikan > Media Pembelajaran
Olah Raga dan Seni Pertunjukan > Pendidikan Olah Raga
Divisions: PASCASARJANA > S3 Pendidikan Olahraga
Depositing User: Users 13428 not found.
Date Deposited: 26 Feb 2022 01:22
Last Modified: 26 Feb 2022 01:22
URI: http://repository.unj.ac.id/id/eprint/22761

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