PENGEMBANGAN MEDIA PERMAINAN EDUKASI “CHEMISTRY ESCAPE GAME” BERBASIS MOBILE LEARNING PADA MATERI HIDROLISIS GARAM

MUHAMMAD RIZKY WAFYAN, . (2023) PENGEMBANGAN MEDIA PERMAINAN EDUKASI “CHEMISTRY ESCAPE GAME” BERBASIS MOBILE LEARNING PADA MATERI HIDROLISIS GARAM. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian ini bertujuan untuk dapat menghasilkan produk berupa media permainan edukasi berbasis mobile learning “Chemistry Escape Game” pada materi hidrolisis garam serta menguji kelayakannya sebagai media pembelajaran. Penelitian dilaksanakan di SMAN 48 Jakarta pada bulan Februari-Juli 2023. Metode penelitian yang digunakan adalah penelitian & pengembangan model ADDIE yang tahapannya yakni analyze, design, develop, implement, dan evaluate. Hasil penelitian yang didapatkan adalah (i) Media permainan edukasi berupa aplikasi “Chemistry Escape Game” telah berhasil dikembangkan menggunakan software Smart Apps Creator 3 dengan sebelumnya melakukan analisis kebutuhan; (ii) Media ini mendapatkan skor rata-rata sebesar 87% dari penilaian validasi ahli media dan 93,4% dari ahli materi dan bahasa. Nilai reliabilitas diperoleh sebesar 0,77 pada uji ahli media dan 0,90 pada materi dan bahasa. Uji coba skala kecil menghasilkan skor rata-rata 89,6% oleh peserta didik dan 95% oleh guru kimia. Uji coba media skala kecil pada peserta didik memperoleh r = 0,77. Uji coba skala besar menghasilkan skor rata-rata 91% oleh peserta didik dan 92% oleh guru kimia. Uji coba media skala besar pada peserta didik memperoleh r = 0,77. Secara keseluruhan media permainan edukasi berbasis mobile learning “Chemistry Escape Game” yang dikembangkan layak digunakan sebagai media pembelajaran pada materi hidrolisis garam kelas XI SMA. *********** This study aims to produce a product in the form of a mobile learning-based educational game media "Chemistry Escape Game" on salt hydrolysis material and to test its feasibility as a learning medium. The research was carried out at SMAN 48 Jakarta in February-July 2023. The research method used was the ADDIE research & development model whose stages were analyze, design, develop, implement, and evaluate. The research results obtained are (i) Educational game media in the form of the "Chemistry Escape Game" application has been successfully developed using the Smart Apps Creator 3 software by previously conducting a needs analysis; (ii) This media gets an average score of 87% from the validation assessment of media experts and 93.4% from material and language experts. The reliability value was 0.77 in the media expert validation test and 0.90 in material and language. The small-scale trial resulted in an average score of 89.6% by students and 95% by chemistry teachers. Small-scale media trials on students obtained r = 0.77. The large-scale trial resulted in an average score of 91% by students and 92% by chemistry teachers. Large-scale media trials on students obtained r = 0.77. Overall the educational game media based on mobile learning "Chemistry Escape Game" which was developed is suitable for use as a learning medium for salt hydrolysis material for class XI SMA.

Item Type: Thesis (Sarjana)
Additional Information: 1). Dr. Darsef Darwis, M.Si. ; 2). Elma Suryani, M.Pd.
Subjects: Pendidikan > Pendidikan Dasar
Pendidikan > Media Pembelajaran
Sains > Kimia
Divisions: FMIPA > S1 Pendidikan Kimia
Depositing User: Users 20035 not found.
Date Deposited: 07 Sep 2023 06:20
Last Modified: 07 Sep 2023 06:20
URI: http://repository.unj.ac.id/id/eprint/41584

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