MUTIARA HANINDA, . (2024) PENGARUH LEISURE BOREDOM TERHADAP KECENDERUNGAN KECANDUAN GAME ONLINE PADA DEWASA AWAL. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
Text
COVER.pdf Download (893kB) |
|
Text
BAB 1.pdf Download (359kB) |
|
Text
BAB 2.pdf Restricted to Registered users only Download (414kB) | Request a copy |
|
Text
BAB 3.pdf Restricted to Registered users only Download (449kB) | Request a copy |
|
Text
BAB 4.pdf Restricted to Registered users only Download (464kB) | Request a copy |
|
Text
BAB 5.pdf Restricted to Registered users only Download (369kB) | Request a copy |
|
Text
DAFTAR PUSTAKA.pdf Download (350kB) |
|
Text
LAMPIRAN.pdf Restricted to Registered users only Download (482kB) | Request a copy |
Abstract
Penelitian ini bertujuan untuk mencari tahu pengaruh dari kebosanan di waktu luang terhadap kecenderungan kecanduan game online pada dewasa awal. Sampel pada penelitian ini adalah dewasa awal yang bermain game online selama minimal enam bulan terakhir dengan total 400 responden. Metode penelitian yang digunakan adalah metode kuantitatif dengan instrumen berbentuk kuesioner. Kebosanan di waktu luang diukur menggunakan Leisure Boredom Scale (LBS) dan kecanduan game online diukur menggunakan Gaming Addiction Sale (GAS). Hasil penelitian menunjukkan bahwa terdapat pengaruh dari kebosanan di waktu luang terhadap kecenderungan kecanduan game online pada dewasa awal. Kata kunci: Leisure boredom, kecanduan game online, dewasa awal ***** This research aims to find out the influence of leisure boredom on the tendency to become addicted to online games in early adulthood. The sample in this study were young adults who had played online games for at least the last six months with a total of 400 respondents. The research method used is a quantitative method with an instrument in the form of a questionnaire. Leisure boredom was measured using the Leisure Boredom Scale (LBS) and online game addiction was measured using the Gaming Addiction Sale (GAS). The results of the study show that there is an influence of leisure boredom on the tendency to become addicted to online games in early adulthood. Keywords: Leisure boredom, gaming addiction, early adulthood
Item Type: | Thesis (Sarjana) |
---|---|
Additional Information: | 1). Dr. Lussy Dwiutami Wahyuni, M.Pd. ; 2). Novitasari R Damanik, M.Si. |
Subjects: | Filsafat, Psikologi & Agama > Psikologi, Ilmu Jiwa |
Divisions: | FPPsi > S1 Psikologi |
Depositing User: | Users 22109 not found. |
Date Deposited: | 15 Feb 2024 23:37 |
Last Modified: | 15 Feb 2024 23:37 |
URI: | http://repository.unj.ac.id/id/eprint/44873 |
Actions (login required)
View Item |