TRI BUDY LESTARI, . (2024) RANCANG BANGUN MEDIA AJAR RADIASI BENDA HITAM UNTUK PEMBELAJARAN MICROLEARNING. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
Di era Revolusi Industri 4.0 hingga Society 5.0, kemajuan teknologi membutuhkan keterampilan dan kompetensi yang tinggi. Integrasi teknologi dan internet yang semakin maju dan meluas menuntut adaptasi perilaku, baik di dunia pendidikan tinggi maupun industri. Penelitian ini bertujuan untuk merancang dan membangun microlearning pada fenomena radiasi benda hitam dengan menggunakan metode penelitian RnD (Research and Development). Penelitian ini mengacu pada model desain pembelajaran ASSURE. Produk akhir dari penelitian ini berupa powerpoint interaktif yang didalamnya memuat QR Code untuk mengakses Video 360° di platform Youtube. Kelayakan video 360°, powerpoint interaktif, dan QR code dinilai menggunakan instrumen uji kelayakan oleh ahli materi, media, dan pembelajaran. Berdasarkan hasil uji kelayakan oleh ahli materi diperoleh rata-rata skor persentase aspek keseluruhan sebesar 93,75%, uji kelayakan oleh ahli media sebesar 96,43%, dan uji kelayakan oleh ahli pembelajaran sebesar 91,66%. Selanjutnya, hasil uji coba penggunaan produk oleh mahasiswa sebesar 91,73%. Berdasarkan hasil tersebut, dapat disimpulkan bahwa produk yang dikembangkan berupa microlearning video 360° dan powerpoint interaktif pada fenomena radiasi beda hitam dinyatakan dapat digunakan sebagai media pembelajaran dikelas. ***** In the era of Industrial Revolution 4.0 to Society 5.0, technological advances require high skills and competencies. The increasingly advanced and widespread integration of technology and the internet demands behavioral adaptation, both in higher education and industry. This research aims to design and build microlearning on the phenomenon of black body radiation using the RnD (Research and Development) research method. This research refers to the ASSURE learning design model. The final product of this research is an interactive powerpoint which contains a QR Code to access the 360° Video on the Youtube platform. The feasibility of 360° video, interactive powerpoint, and QR code was assessed using feasibility test instruments by material, media, and learning experts. Based on the results of the validation test by material experts, the average overall aspect percentage score was 93.75%, the validation test by media experts was 96.43%, and the validation test by learning experts was 91.66%. Furthermore, the results of the product use trial by students amounted to 91.73%. Based on these results, it can be concluded that the product developed in the form of 360° video microlearning and interactive powerpoint on the phenomenon of black difference radiation can be used as a learning media in class.
Item Type: | Thesis (Sarjana) |
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Additional Information: | 1). Dr. Esmar Budi, M.T.; 2). Upik Rahma Fitri, S.Pd., M.Pd. |
Subjects: | Pendidikan > Media Pembelajaran Sains > Fisika |
Divisions: | FMIPA > S1 Pendidikan Fisika |
Depositing User: | Users 23256 not found. |
Date Deposited: | 01 Aug 2024 05:05 |
Last Modified: | 01 Aug 2024 05:05 |
URI: | http://repository.unj.ac.id/id/eprint/47792 |
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