PENGEMBANGAN MOBILE LEARNING BERBASIS AUGMENTED REALITY PADA MATERI METODE ILMIAH DAN K3 LABORATORIUM DENGAN PENDEKATAN EXPERIENTAL LEARNING THEORY

NUR FITRI AULIA, . (2022) PENGEMBANGAN MOBILE LEARNING BERBASIS AUGMENTED REALITY PADA MATERI METODE ILMIAH DAN K3 LABORATORIUM DENGAN PENDEKATAN EXPERIENTAL LEARNING THEORY. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

[img] Text
1- Cover, Abstrak, Lembar Pengesahan, Lembar Orsinalitas, Kata Pengantar, Lembar Persembahan, Daftar Isi, Tabel, Lampiran.pdf

Download (888kB)
[img] Text
2-BAB 1.pdf

Download (236kB)
[img] Text
3-BAB 2.pdf
Restricted to Registered users only

Download (277kB)
[img] Text
4-BAB 3.pdf
Restricted to Registered users only

Download (285kB)
[img] Text
5-BAB 4.pdf
Restricted to Registered users only

Download (1MB)
[img] Text
6-BAB 5.pdf
Restricted to Registered users only

Download (157kB)
[img] Text
7- DAFTAR PUSTAKA.pdf

Download (192kB)
[img] Text
8-Lampiran dan Daftar Riwayat Hidup.pdf
Restricted to Registered users only

Download (1MB)

Abstract

Penelitian ini bertujuan untuk mengembangkan hasil rancangan mobile learning yang berbasis teknologi augmented reality pada materi metode ilmiah dan keselamatan kerja di laboratorium dengan pendekatan experiental learning theory yang dapat digunakan untuk membantu kegiatan belajar dan mengajar. Penelitian dilaksanakan pada bulan November 2021 hingga Juli 2022 di SMA Negeri 3 Karawang. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model Borg dan Gall yang dipadatkan menjadi 3 tahap yaitu, analisis pendahuluan, perencanaan dan pengembangan model serta tahap validasi, evaluasi dan revisi. Produk penelitian ini berupa aplikasi mobile learning berbasis android dengan nama “Metode Ilmiah dan K3 di Laboratorium.apk”. Mobile learning yang dikembangkan didalamnya berisi materi, video pembelajaran, praktikum berbasis augmented reality, ruang diskusi, latihan soal dan permainan edukasi. Berdasarkan validasi oleh ahli media didapat presentase penilaian rata-rata keseluruhan sebesar 95,31% dengan nilai r = 0,87, sedangkan untuk ahli materi dan bahasa didapat presentase penilaian rata-rata keseluruhan sebesar 94,23% dengan nilai r = 0,92 Untuk hasil uji coba mobile learning pada peserta didik dalam skala kecil diperoleh rata-rata presentase kelayakan sebesar 88% sedangkan untuk guru diperoleh 89,5%. Pada uji coba skala besar didapatkan rata-rata presentase kelayakan peserta didik sebanyak 90,6% dan guru 94,3%. Secara keseluruhan hasil uji coba media menghasilkan penilaian dengan kriteria sangat baik. Mobile learning dapat membantu kegiatan belajar mengajar karena fitur pembelajaran yang disajikan lengkap dan mudah diakses terlebih adanya fitur augmented reality memudahkan peserta didik memahami penjelasan guru dan meningkatkan experience mereka dalam belajar, sehingga tujuan pembelajaran bisa dicapai. ************************************************ The aim of this research is to develop the result of mobile learning design based on augmented reality technology on science material method and work safety in laboratory with experiental learning theory approaching that could be used to help learning activity. This research was done on November 2021 to July 2022 at SMAN 3 Karawang. This research used Research and Development research method with Borg and Gall model that pressed into 3 steps, which are, introduction analysis, model planning and developing, also validation, evaluation, and revision step. The result of this research is mobile learning application on android named "Scientific method and K3 in Laboratory.apk". Mobile learning that developed in the application includes material, learning videos, practicum that based on augmented reality, discussion forum, exercise, and education games. According to validation by media expert obtained total average presentation value in the amount of 95,31% with r = 0,87 value, whereas material and language expert obtained total average presentation value as big as 94,23% with r = 0,92. For mobile learning trials result on small scales students obtained presentation for 88% and for teachers 89,5%. On the bigger scale trials presentation obtained 90,6% on students and 94,3% for teachers. For the total of the media trial results excellent criteria evaluation. Mobile learning could help learning activity through the learning features that completely served an easily accessed even more with augmented reality feature could make students understand the teachers explanation easier and improve their experience in learning, so the goal of learning could be achieved.

Item Type: Thesis (Sarjana)
Additional Information: 1). Prof. Dr. Ucu Cahyana, M.Si ; 2). Elsa Vera Nanda, M.Si.
Subjects: Sains > Fisika
Divisions: FMIPA > S1 Kimia
Depositing User: PKL .
Date Deposited: 14 Nov 2024 01:36
Last Modified: 14 Nov 2024 01:36
URI: http://repository.unj.ac.id/id/eprint/52089

Actions (login required)

View Item View Item