PELATIHAN GAMIFIKASI DALAM PEMBELAJARAN ABAD KE-21 BAGI GURU-GURU SEKOLAH DASAR ISLAM TERPADU AR RAUDHAH

Widyastuti, Wahyu Tri and Asnidar, Yusi and Andika, Yunilis and Taufiq, Salma Fairus and Anggraini, Dwi and Hartantri, Mila Auli (2024) PELATIHAN GAMIFIKASI DALAM PEMBELAJARAN ABAD KE-21 BAGI GURU-GURU SEKOLAH DASAR ISLAM TERPADU AR RAUDHAH. PROSIDING SEMINAR NASIONAL PENGABDIAN KEPADA MASYARAKAT, 5 (1). SNPPM2024P-616-SNPPM2024P-625.

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Official URL: https://journal.unj.ac.id/unj/index.php/snppm/arti...

Abstract

The integration of ICT in learning in the 21st century is necessary. In addition to improving students' digital literacy, learning using ICT can also motivate students to learn. One of the ways is through gamification. Gamification is a learning approach that uses games to increase students' motivation and interest in learning. By increasing students' motivation to learn, it is expected that students can achieve learning objectives optimally. Technology integration and gamification utilization for Ar Raudhah Integrated Islamic Elementary School teachers are still not optimal. For this reason, the French Language Education Community Service Team provided gamification training in 21st century learning for teachers at Ar Raudhah Integrated Islamic Elementary School located in Jatiasih, Bekasi. The method used was face-to-face training and tutoring. The training materials are slides and tutorials on making gamification for learning using Genially. After the training, teachers can create gamification for their lessons. Based on the post-test results, the gamification created can increase student motivation and activeness in the learning process. The training can also improve teachers' self-development.

Item Type: Article
Subjects: Pendidikan > Aneka Ragam tentang Pendidikan
Depositing User: LPPM UNJ
Date Deposited: 08 May 2025 03:56
Last Modified: 08 May 2025 03:56
URI: http://repository.unj.ac.id/id/eprint/56272

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