Anisa Ananda, . (2026) PENGEMBANGAN GAME EDUKASI MUAMALAH MISSION SEBAGAI MEDIA PEMBELAJARAN BANK SYARIAH KELAS X SMKN 14 JAKARTA. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
Penelitian ini difokuskan pada analisis kebutuhan media pembelajaran pada topik bank syariah, perancangan game edukasi Muamalah Mission, pengembangan produk menggunakan Construct 3, mengimplementasikannya dalam pembelajaran PAI kelas X, serta mengevaluasi media pembelajaran yang dikembangkan. Metode yang diterapkan adalah penelitian dan pengembangan (Research and Development) dengan mengadopsi model ADDIE yang terdiri atas tahap analisis, perancangan, pengembangan, implementasi, dan evaluasi. Pengumpulan data pada tahap analisis dilakukan melalui wawancara dengan guru serta penyebaran kuesioner kepada peserta didik untuk memperoleh gambaran kebutuhan pembelajaran. Tahap perancangan mencakup penyusunan tujuan pembelajaran, pembuatan storyboard, serta penyusunan alur permainan dan materi. Selanjutnya, pada tahap pengembangan dibuat berbagai komponen pendukung seperti aset visual, video pembelajaran berbantuan kecerdasan buatan, serta game edukasi yang kemudian melalui proses validasi oleh validator media dan validator materi. Tahap implementasi dilakukan melalui uji coba skala terbatas dengan melibatkan guru dan peserta didik yang selanjutnya memberikan penilaian melalui angket pengguna. Adapun tahap evaluasi berfokus pada penyempurnaan produk berdasarkan hasil validasi serta masukan yang diperoleh selama uji coba. Hasil penelitian menunjukkan bahwa skor penilaian validator media meningkat dari 77% menjadi 98% setelah dilakukan revisi, sedangkan validator materi memberikan nilai sebesar 95%. Tanggapan peserta didik mencapai 87%, sementara guru memberikan penilaian sebesar 96% yang dikategorikan dengan sangat baik. Berdasarkan seluruh rangkaian pengembangan tersebut, game edukasi Muamalah Mission dinilai layak dimanfaatkan sebagai media pembelajaran materi bank syariah bagi peserta didik kelas X SMKN 14 Jakarta. ***** This study was conducted to analysis the need for learning media on Islamic banking material, design an educational game entitled Muamalah Mission, develop the game using Construct 3, implement it in tenth-grade Islamic Religious Education (PAI) classes, and evaluate the developed learning media. The research employed a Research and Development (R&D) approach based on the ADDIE model, which consists of the Analysis, Design, Development, Implementation, and Evaluation phases. During the analysis stage, data were gathered through teacher interviews and student questionnaires to determine instructional needs. The design phase involved formulating learning objectives, preparing storyboards, and organizing both game mechanics and instructional content. In the development phase, visual assets, AI-assisted learning videos, and the educational game were produced and subsequently reviewed by media and content experts. The implementation stage consisted of a limited trial involving teachers and students, who provided feedback through user-response questionnaires. Evaluation was carried out by refining the product based on expert assessments and user feedback obtained during the trial. The findings revealed that the media expert validation score increased from 77% in the initial assessment to 98% after revisions were completed, while the material expert validation reached 95%. Student responses achieved a score of 87%, whereas teacher evaluations reached 96%, both categorized as very good. Based on the overall development process and evaluation results, Muamalah Mission was deemed appropriate for use as a learning medium for Islamic banking material among tenth-grade students at SMKN 14 Jakarta.
| Item Type: | Thesis (Sarjana) |
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| Additional Information: | 1). Mushlihin, S.Pd.I, M.A., 2). Rudi M. Barnansyah, S.Pd.I, M.Pd.I. |
| Subjects: | Filsafat, Psikologi & Agama > Islam (Ajaran Islam dan pendidikan Islam) Pendidikan > Media Pembelajaran |
| Divisions: | FIS > S1 Pendidikan Agama Islam |
| Depositing User: | Users 34007 not found. |
| Date Deposited: | 31 Jul 2026 02:00 |
| Last Modified: | 31 Jul 2026 02:00 |
| URI: | http://repository.unj.ac.id/id/eprint/67911 |
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