Ayi Rahmat, . (2026) MODEL PERMAINAN TRADISIONAL UNTUK PEMBENTUKAN KEDISIPLINAN SISWA SEKOLAH DASAR. Doktor thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
MODEL PERMAINAN TRADISIONAL UNTUK PEMBENTUKAN KEDISIPLINAN SISWA SEKOLAH DASAR ABSTRAK Penelitian ini bertujuan untuk menghasilkan produk serta menguji kelayakan dan efektivitas model permainan tradisional dalam pembentukan kedisiplinan siswa sekolah dasar. Penelitian ini menggunakan metode Research and Development (R&D) dengan model Borg and Gall yang meliputi tahap studi pendahuluan, perencanaan, pengembangan produk awal, validasi ahli, uji coba kelompok kecil, uji coba kelompok besar, hingga uji efektivitas. Subjek penelitian adalah siswa sekolah dasar kelas atas (usia 10–12 tahun) di wilayah Bekasi Barat. Hasil studi pendahuluan menunjukkan bahwa tingkat kedisiplinan siswa masih berada pada kategori rendah sebesar 53,33%, sehingga diperlukan inovasi pembelajaran yang mampu menanamkan nilai disiplin secara efektif . Produk yang dihasilkan berupa 26 variasi model permainan tradisional yang dirancang dengan mengintegrasikan nilai-nilai kedisiplinan seperti ketaatan terhadap aturan, tanggung jawab, ketepatan waktu, dan kerja sama. Model yang dikembangkan telah melalui proses validasi oleh ahli serta uji coba lapangan, sehingga dinyatakan layak digunakan dalam pembelajaran pendidikan jasmani di sekolah dasar. Hasil uji efektivitas menunjukkan bahwa penerapan model permainan tradisional mampu meningkatkan kedisiplinan siswa secara signifikan dibandingkan dengan pembelajaran konvensional. Dengan demikian, model permainan tradisional yang dikembangkan terbukti efektif dan dapat digunakan sebagai alternatif pembelajaran dalam membentuk karakter disiplin siswa sekolah dasar. Kata Kunci: Model permainan tradisional, Kedisiplinan, Sekolah dasar, Pendidikan jasmani, Pendidikan karakter A TRADITIONAL GAMES MODEL FOR DEVELOPING DISCIPLINE IN ELEMENTARY SCHOOL STUDENTS ABSTRACT This study aims to develop a product and examine the feasibility and effectiveness of a traditional games model in fostering discipline among elementary school students. The study employed a Research and Development (R&D) approach using the Borg and Gall model, which includes the stages of preliminary study, planning, initial product development, expert validation, small-group trials, large-group trials, and effectiveness testing. The participants were upper-grade elementary school students (aged 10–12 years) in the West Bekasi area. The results of the preliminary study revealed that students’ discipline levels were still in the low category, reaching 53.33%, indicating the need for an innovative learning approach to effectively instill disciplinary values. The developed product consists of 26 variations of traditional game models designed by integrating discipline-related values such as rule compliance, responsibility, punctuality, and cooperation. The model has undergone expert validation and field testing and was therefore deemed feasible for implementation in elementary school physical education. The results of the effectiveness test indicated that the implementation of the traditional games model significantly improved students’ discipline compared to conventional learning methods. Therefore, the developed traditional games model is proven to be effective and can be used as an alternative learning approach to foster discipline among elementary school students. Keywords: Traditional games model, Discipline, Elementary school, Physical education, Character education
| Item Type: | Thesis (Doktor) |
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| Additional Information: | 1). Prof. Dr. Widiastuti, M.Pd. 2). Prof. Dr. Samsudin, M.Pd. |
| Subjects: | Pendidikan > Aneka Ragam tentang Pendidikan Pendidikan > Pendidikan Dasar > Pendidikan Anak Olah Raga dan Seni Pertunjukan > Pendidikan Olah Raga |
| Divisions: | PASCASARJANA > S3 Pendidikan Olahraga |
| Depositing User: | Ayi Rahmat . |
| Date Deposited: | 03 Aug 2026 08:16 |
| Last Modified: | 03 Aug 2026 08:16 |
| URI: | http://repository.unj.ac.id/id/eprint/68221 |
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