YASINTA SALSABILA ANJANI, . (2026) Pengembangan Media Pembelajaran Berbasis Game Edukasi Baamboozle Pada Elemen Komunikasi Di Tempat Kerja Kelas XI di SMK Negeri 46 Jakarta. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
Penelitian ini bertujuan mengembangkan media pembelajaran berbasis game edukasi Baamboozle pada Elemen Komunikasi di Tempat Kerja kelas XI di SMK Negeri 46 Jakarta, menguji kelayakan media berdasarkan penilaian ahli, serta menganalisis tingkat kepraktisannya berdasarkan respons peserta didik. Penelitian menggunakan metode Research and Development (R&D) dengan model ADDIE yang meliputi tahap Analyze, Design, Develop, Implement, dan Evaluate. Subjek penelitian terdiri atas ahli materi, ahli media, ahli desain pembelajaran, tiga peserta didik pada uji coba one-to-one, dan sepuluh peserta didik pada uji coba kelompok kecil. Teknik pengumpulan data dilakukan melalui observasi, lembar validasi ahli, wawancara, angket respons peserta didik, dan dokumentasi. Data dianalisis menggunakan teknik persentase dan deskriptif kuantitatif. Hasil penelitian menunjukkan bahwa media Baamboozle dikembangkan dengan materi, soal berbasis kasus, gambar pendukung, pembagian tim, skor permainan, dan fitur review jawaban. Hasil validasi ahli materi memperoleh persentase 93,75%, ahli media 90%, dan ahli desain pembelajaran 90%, dengan rata-rata validitas 91,25% (sangat valid). Uji kepraktisan memperoleh persentase 100% pada one-to-one dan 99,5% pada kelompok kecil, dengan rata-rata 99,75% (sangat praktis). Peserta didik menilai media menarik, mudah digunakan, membantu memahami materi, serta meningkatkan keterlibatan dan diskusi selama pembelajaran. Dengan demikian, media Baamboozle dinyatakan layak dan praktis sebagai alternatif media pembelajaran digital interaktif bagi peserta didik kelas XI MPLB. Penelitian selanjutnya disarankan mengembangkan media pada materi lain, melibatkan subjek yang lebih luas, serta menguji efektivitasnya terhadap hasil belajar. ***** This study aimed to develop an educational game-based learning medium using Baamboozle for the Workplace Communication topic in Grade XI at SMK Negeri 46 Jakarta, evaluate its feasibility through expert validation, and examine its practicality based on student responses. The study employed the Research and Development (R&D) method using the ADDIE model, which consists of the Analyze, Design, Develop, Implement, and Evaluate stages. The research subjects included a subject matter expert, a media expert, an instructional design expert, three students in the one-to-one trial, and ten students in the small-group trial. Data were collected through observation, expert validation sheets, interviews, student response questionnaires, and documentation, and analyzed using percentage calculations and quantitative descriptive analysis. The developed Baamboozle media incorporated learning materials, case-based questions, supporting images, team-based gameplay, scoring features, and answer review. Validation results showed scores of 93.75% from the subject matter expert, 90% from the media expert, and 90% from the instructional design expert, resulting in an average validity score of 91.25% (highly valid). Practicality testing produced scores of 100% in the one-to-one trial and 99.5% in the small-group trial, with an average of 99.75% (highly practical). These findings indicate that Baamboozle is a feasible and practical interactive digital learning medium for Grade XI MPLB students. Future studies are recommended to expand its application to other topics, involve larger participant groups, and evaluate its effectiveness in improving learning outcomes.
| Item Type: | Thesis (Sarjana) |
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| Additional Information: | 1). Roni Faslah., S.Pd., M.M. ; 2). Eka Dewi Utari., S.Pd., M.Pd. |
| Subjects: | Ilmu Sosial > Komunikasi Pendidikan > Pendidikan Kejuruan dan Sekolah Kejuruan Pendidikan > Media Pembelajaran |
| Divisions: | FE > S1 Pendidikan Administrasi Perkantoran |
| Depositing User: | Yasinta Salsabila Anjani . |
| Date Deposited: | 12 Aug 2026 02:11 |
| Last Modified: | 12 Aug 2026 02:11 |
| URI: | http://repository.unj.ac.id/id/eprint/70090 |
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