NADIA AZZAHRA, . (2026) PENGARUH MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENT (TGT) BERBANTUAN MEDIA ULAR TANGGA GENIALLY TERHADAP KETERAMPILAN KOLABORASI SISWA PADA MATERI EKOSISTEM. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
NADIA AZZAHRA. Pengaruh Model Pembelajaran Teams Games Tournament (TGT) Berbantuan Media Ular Tangga Genially Terhadap Keterampilan Kolaborasi Siswa Pada Materi Ekosistem. Skripsi, Program Studi Pendidikan Biologi, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Negeri Jakarta. Juli 2026. Keterampilan kolaborasi merupakan salah satu keterampilan abad ke-21 yang penting dimiliki siswa. Namun, keterlibatan dan partisipasi aktif siswa dalam kerja kelompok belum merata sehingga keterampilan kolaborasi perlu ditingkatkan. Model pembelajaran Teams Games Tournament (TGT) berbantuan media ular tangga Genially dapat menjadi alternatif untuk menciptakan pembelajaran yang aktif dan kolaboratif. Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran Teams Games Tournament (TGT) berbantuan media ular tangga Genially terhadap keterampilan kolaborasi siswa pada materi ekosistem di kelas X SMA. Penelitian ini dilaksanakan di salah satu SMA negeri di Jakarta pada semester genap tahun ajaran 2025/2026. Penelitian menggunakan metode quasi experiment dengan desain Nonequivalent Control Group Design dan melibatkan 62 siswa sebagai sampel penelitian. Data dianalisis menggunakan statistik deskriptif, uji normalitas Kolmogorov-Smirnov, uji homogenitas Levene, N-Gain, dan uji hipotesis Independent Samples t-test. Hasil penelitian menunjukkan bahwa keterampilan kolaborasi siswa pada kelas eksperimen meningkat lebih baik dibandingkan kelas kontrol. Hasil pengujian hipotesis menggunakan Independent Samples t-test menunjukkan nilai signifikansi sebesar 0,016 (p < 0,05), sehingga model pembelajaran Teams Games Tournament (TGT) berbantuan media ular tangga Genially berpengaruh signifikan terhadap keterampilan kolaborasi siswa. Penerapan model pembelajaran Teams Games Tournament (TGT) berbantuan media ular tangga Genially efektif digunakan untuk meningkatkan keterampilan kolaborasi siswa pada materi ekosistem melalui pembelajaran yang aktif, interaktif, dan kolaboratif. Kata Kunci: ekosistem, Genially, keterampilan kolaborasi, media ular tangga, Teams Games Tournament (TGT) ********************************************************** NADIA AZZAHRA. The Effect of the Teams Games Tournament (TGT) Learning Model Assisted by Genially-Based Snakes and Ladders Learning Media on Students' Collaboration Skills in Ecosystem Learning. Thesis, Biology Education Study Program, Faculty of Mathematics and Natural Sciences, State University of Jakarta. July 2026. Collaboration skills are one of the essential 21st-century skills that students need to develop. However, students' engagement and active participation in group work remain uneven, indicating the need to improve their collaboration skills. The Teams Games Tournament (TGT) learning model assisted by Genially-based snakes and ladders media offers an alternative approach to creating active and collaborative learning. This study aimed to determine the effect of the Teams Games Tournament (TGT) learning model assisted by Genially-based snakes and ladders media on students' collaboration skills in ecosystem learning for tenth-grade senior high school students. The study was conducted at a public senior high school in Jakarta during the second semester of the 2025/2026 academic year. A quasi-experimental method with a Nonequivalent Control Group Design was employed, involving 62 students as the research sample. Data were analyzed using descriptive statistics, the Kolmogorov–Smirnov normality test, Levene's homogeneity test, N-Gain analysis, and the Independent Samples t-test for hypothesis testing. The results showed that students' collaboration skills in the experimental class improved more than those in the control class. The Independent Samples t-test revealed a significance value of 0.016 (p < 0.05), indicating that the Teams Games Tournament (TGT) learning model assisted by Genially-based snakes and ladders media had a significant effect on students' collaboration skills. The implementation of the Teams Games Tournament (TGT) learning model assisted by Genially-based snakes and ladders media was effective in improving students' collaboration skills in ecosystem learning through active, interactive, and collaborative learning. Keywords: collaboration skills, ecosystem, Genially, snakes and ladders media, Teams Games Tournament (TGT)
| Item Type: | Thesis (Sarjana) |
|---|---|
| Additional Information: | 1). Prof. Dr. Diana Vivanti Sigit, M. Si 2). Dr. Elsa Fitri Ana, S.Keb., Bd., M.Ked.Trop |
| Subjects: | Pendidikan > Teori, Penelitian Pendidikan Pendidikan > Media Pembelajaran Sains > Sains, Ilmu Pengetahuan Alam |
| Divisions: | FMIPA > S1 Pendidikan Biologi |
| Depositing User: | Nadia Azzahra . |
| Date Deposited: | 13 Aug 2026 07:39 |
| Last Modified: | 13 Aug 2026 07:39 |
| URI: | http://repository.unj.ac.id/id/eprint/70416 |
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