PENGEMBANGAN MODEL PEMBELAJARAN KETERAMPILAN BOLA VOLI BERBASIS MULTIMEDIA INTERAKTIF

GUNAWAN, . (2020) PENGEMBANGAN MODEL PEMBELAJARAN KETERAMPILAN BOLA VOLI BERBASIS MULTIMEDIA INTERAKTIF. Doktor thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian ini bertujuan untuk; (1) Mengetahui bagaimana model pembelajaran keterampilan teknik dasar bola voli berbasis multimedia interaktif mahasiswa olahraga dan (2) Memperoleh data empiris tentang efektivitas model pembelajaran keterampilan teknik dasar bola voli berbasis multimedia interaktif terhadap peningkatan hasil belajar keterampilan teknik dasar bola voli mahasiswa olahraga. Metode penelitian yang digunakan adalah penelitian pengembangan (R & D) model Borg and Gall yang terdiri dari 10 (sepuluh) langkah. Subjek dalam penelitian adalah mahasiswa olahraga. Langkah-langkah penelitian pengembangan tersebut adalah (1) Research and information collecting, 88% sangat setuju dan mendukung perlunya model pembelajaran bola voli yang inovatif, efektif dan bisa belajar di mana dan kapan saja secara mandiri (online). (2) Planning, membentuk teamwork penelitian sesuai dengan keahlian untuk menyusun rencana mengembangkan produk penelitian (3) Develop of the premelinary from of product, mengembangkan menu aplikasi, klasifikasi model/desain pembelajaran, video, gambar dan audio serta validasi ahli/pakar. (4) Preliminary field testing, menguji produk pada tahap awal yang melibatkan subjek uji coba 40 mahasiswa. (5) Main Product revision, memperbaiki produk yang dikembangkan dan telah di uji coba. (6) Main field testing, menguji coba kembali produk dengan jumlah subjek yang lebih besar yaitu 120 mahasiswa dari tiga perguruan tinggi yang masing-masing terdiri dari 40 subjek uji coba. (7) Operasional product revision, menyempurnakan produk yang dikembangkan berdasarkan saran dan masukan pada uji coba lapangan. (8) Operasional product testing, uji efektivitas melibatkan 40 mahasiswa sebagai kelompok eksperimen. Penelitian dilakukan selama empat (4) bulan dengan jumlah pertemuan tatap muka 16 kali ditambah dengan tugas mandiri. Hasil penelitian berdasarkan analisis N-Gain score melalui uji independen sample t test maka disimpulkan bahwa ada perbedaan efektivitas yang signifikan (nyata) antara penggunaan model pembelajaran bola voli berbasis multimedia interaktif dengan model pembelajaran sebelumnya untuk meningkatkan hasil belajar keterampilan teknik dasar bola voli mahasiswa olahraga. (9) Final product revision, menyempurnakan produk pembelajaran teknik dasar bola voli berbasis multimedia interaktif sebelum disebarluaskan. (10) Desiminasi and implementation, menunjukkan hasil penelitian yang telah dilakukan kepada stakeholder dan masyarakat luas melalui the 4th Annual Applied Science and Engineering Conference. Produk telah terdaftar di play store dan telah digunakan di beberapa perguruan tinggi di Indonesia timur. Kesimpulan dalam penelitian ini adalah model pembelajaran keterampilan bola voli berbasis multimedia interaktif, efektif meningkatkan hasil belajar keterampilan teknik dasar bola voli mahasiswa olahraga Kata kunci: Pembelajaran Bola Voli dan Multimedia Interaktif ************* This research aims to; (1) Knowing how to learn volleyball basic technical skills based on interactive multimedia sports students and (2) Obtain empirical data about the effectiveness of interactive multimedia based volleyball based technical skills learning models on improving the learning outcomes of volleyball basic technical skills in sports students. Research methods used is research and development (R & D) model of the Borg and Gall consisting of ten (10) steps. Subjects in the study were students of the sport. Step-by-step development of research are: (1) Research and information collecting, 88% strongly agree and support the need to develop volleyball learning model that is innovative, effective and able to learn where and at any time independently (online), (2) Planning, formed a research, teamwork accordance with the expertise to devise a plan to develop research products (3) Develop of the premelinary from of product, develop the application menu, classification model/instructional design, video, images and audio as well asvalidation expert/specialist. (4) Preliminary field testing, test the product at an early stage trial involving subjects 40 students. (5) Main Product revision, repair products developed and has been tested. (6) Main field testing, testing returned product with a larger number of subjects are 120 students of three universities, each consisting of 40 test subjects. (7) Operating product revision, perfecting products developed based on suggestions and feedback on field trials. (8) Operating product testing, test the effectiveness involving 40 students as the experimental group. The study was conducted over four (4) months with a number of face to face meetings 16 times coupled with the task independently.The results based on the analysis of N-Gain score through independent test sample t test, we conclude that there are differences in effectiveness were significant (real) between the usage model of learning volleyball interactive multimedia-based learning model ever to improve learning outcomes technical skills base volleyball student sport. (9) Final product revision, product enhance learning basic techniques of interactive multimedia based volleyball before being distributed. (10) Dissemination and implementation, showed the results of research that has been done to stakeholders and the public at large through the 4th Annual Applied Science and Engineering Conference. The products have been registered in the play store and has been used in several universities in eastern Indonesia. The conclusion in this study is Volleyball skill learning models based on interactive multimedia, effectively improve the learning outcomes of volleyball basic technical skills in sports students. Keywords: Learning Volleyball and Interactive Multimedia

Item Type: Thesis (Doktor)
Additional Information: 1). Prof. Dr. Firmansyah Dlis, M.Pd. ; 2). Prof. Dr. Widiastuti, M.Pd.
Subjects: Olah Raga dan Seni Pertunjukan > Pendidikan Olah Raga
Divisions: PASCASARJANA > S3 Pendidikan Olahraga
Depositing User: Users 7763 not found.
Date Deposited: 07 Dec 2020 18:35
Last Modified: 07 Dec 2020 18:35
URI: http://repository.unj.ac.id/id/eprint/11842

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