PENGEMBANGAN MEDIA PEMBELAJARAN DOMINO SIFAT-SIFAT PERKALIAN BILANGAN CACAH BERBASIS MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENT UNTUK PESERTA DIDIK KELAS III SEKOLAH DASAR

ANNISA FITRIANI, . (2021) PENGEMBANGAN MEDIA PEMBELAJARAN DOMINO SIFAT-SIFAT PERKALIAN BILANGAN CACAH BERBASIS MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENT UNTUK PESERTA DIDIK KELAS III SEKOLAH DASAR. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian ini bertujuan untuk menghasilkan sebuah produk media pembelajaran matematika berupa kartu domino pada materi sifat-sifat perkalian bilangan cacah dan berbasiskan model pembelajaran Teams Games Tournament (TGT) untuk peserta didik kelas III SD. Metode penelitian dan pengembangan yang digunakan dalam penelitian ini adalah Research and Development (R&D) dengan model pengembangan ADDIE (Analyze, Design, Development, Implementation, dan Evaluation) yang menghasilkan lima kegiatan tahapan penelitian, yaitu analisis, perancangan, pengembangan, implementasi, dan evaluasi. Penelitian dan pengembangan ini melibatkan satu dosen ahli materi, satu dosen ahli media, satu dosen ahli bahasa, dan 7 orang peserta didik kelas III SD. Pengumpulan data pada penelitian ini dilakukan melalui wawancara, observasi, dan kuesioner. Hasil analisis data menunjukkan bahwa persentase rata-rata pada uji ahli (ahli materi, ahli media, dan ahli bahasa) sebesar 91,11% dan uji coba perorangan sebesar 87,75%, sehingga media pembelajaran ini termasuk dalam kriteria sangat baik. Maka hasil penelitian dan pengembangan ini menunjukkan bahwa media pembelajaran domino sifat-sifat perkalian bilangan cacah ini valid dan layak digunakan dalam pembelajaran matematika di kelas III SD. Kata Kunci: Media Pembelajaran Domino, TGT, R&D, ADDIE ******** This study aims to produce a mathematics learning media product in the form of domino cards on the properties of whole number multiplication and based on the Teams Games Tournament (TGT) learning model for grade III elementary school students. The research and development method used in this research is Research and Development (R&D) with the ADDIE (Analyze, Design, Development, Implementation, and Evaluation) development model which results in five stages of research activities, namely analysis, design, development, implementation, and evaluation. This research and development involved one material expert lecturer, one media expert lecturer, one linguist lecturer, and 7 grade III elementary school students. Data collection in this study was carried out through interviews, observations, and questionnaires. The results of data analysis showed that the average percentage in the expert test (material expert, media expert, and linguist) was 91.11% and the one to one evaluation was 87.75% belong to “very good” criteria. Therefore, the results of this research and development indicate that the domino learning media properties of whole numbers multiplication are valid and suitable for use in mathematics learning in grade III elementary schools. Keywords: Domino Learning Media, TGT, R&D, ADDIE

Item Type: Thesis (Sarjana)
Additional Information: 1). Drs. Dudung Amir Soleh, M.Pd. ; 2). Dr. Nidya Chandra Muji Utami, M.Si.
Subjects: Pendidikan > Pendidikan
Pendidikan > Media Pembelajaran
Divisions: FIP > S1 Pendidikan Guru Sekolah Dasar
Depositing User: Users 10253 not found.
Date Deposited: 18 Mar 2021 00:44
Last Modified: 18 Mar 2021 00:44
URI: http://repository.unj.ac.id/id/eprint/14877

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