MODEL KETERAMPILAN DRIBBLING FUTSAL BERBASIS PERMAINAN UNTUK USIA SMA (TESIS)

ACHMAD ALFI SURYANATA, . (2021) MODEL KETERAMPILAN DRIBBLING FUTSAL BERBASIS PERMAINAN UNTUK USIA SMA (TESIS). Magister thesis, UNIVERSITAS NEGERI JAKARTA.

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01 COVER.pdf

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03 BAB 2 KERANGKA TEORI (BAB 2.PDF).pdf
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Abstract

MODEL KETERAMPILAN DRIBBLING FUTSAL BERBASIS PERMAINAN UNTUK USIA SMA Achmad Alfi Suryanata1, Ramdan Pelana2 ,Yasep Setiakarnawijaya3 Pendidikan Jasmani, Universitas Negeri Jakarta achmadalfis@gmail.com Abstrak Tujuan yang ingin dicapai dari penelitian dan pengembangan ini adalah untuk menghasilkan produk model keterampilan dribbling futsal berbasis permainan untuk usia SMA. Penelitian dan pengembangan ini dilakukan untuk dapat memperoleh informasi tentang pengembangan dan penerapan model latihan keterampilan dribbling futsal berbasis permainan untuk usia SMA serta untuk mengetahui efektivitas model yang dihasilkan. Penelitian ini menggunakan metode Research & Development (R&D) dari ADDIE. Subyek dalam penelitian ini adalah siswa SMA yang mengikuti ekstrakulikuler bola futsal yang terdiri dari 60 anak. Tahapan- tahapan dalam penelitian ini adalah: analisis produk yang akan diciptakan, mendesain produk gambaran awal, mengembangkan kerangka produk yang sudah didesain, mengimplementasikan produk yang sudah terbuat dengan uji validasi ahli dan mengujikan pada kelompok besar, dan yang terakhir yaitu evaluasi, serta uji efektivitas produk. Uji efektivitas model menggunakan tes keterampilan dribbling futsal yang digunakan untuk mengetahui tingkat kemampuan dribbling anak sebelum dan sesudah pemberian perlakuan model latihan keterampilan dribbling futsal berbasis permainan yang dikembangkan. Tes awal yang dilakukan diperoleh tingkat kemampuan dribbling siswa adalah 11,3. Setelah diberikan perlakuan model latihan dribbling didapatkan tingkat kemampuan dribbling siswa 10,1. Pada uji signifikan perbedaan dengan spss 20 didapatkan mean= 1,16217 menunjukan selisih dari hasil pre-test dan hasil post-test, hasil t-hitung = 18,666 df = 59 dan p-value ==-0,00 < 0,05 yang berarti terdapat perbedaan yang signifikan terhadap hasil keterampilan dribbling futsal berbasis permaianan untuk usia SMA. Berdasarkan hasil penelitian dapat disimpulkan bahwa: (1) Dengan model keterampilan dribbling futsal berbasis permainan untuk usia SMA, siswa dapat belajar secara efektif dan efisien. (2) Dengan model yang telah peneliti kembangkan, siswa lebih termotivasi serta aktif dalam mengikuti latihan dribbling. Hasil Penelitian menunjukkan bahwa produk model latihan ini layak digunakan, pada uji coba kelompok besar. Kebaruan dalam penelitian ini adalah model keterampilan yang dikembangkan merupakan model keterampilan dribbling futsal berbasis permainan untuk usia SMA. Kata kunci: model; keterampilan; futsal; dribbling MODEL OF GAME-BASED FUTSAL DRIBBLING SKILL FOR HIGH SCHOOL AGE Achmad Alfi Suryanata1, Ramdan Pelana2 ,Yasep Setiakarnawijaya3 Pendidikan Jasmani, Universitas Negeri Jakarta achmadalfis@gmail.com Abstract The goal to be achieved from this research and development is to produce model of game-based futsal dribbling for high school age. This research and development is conducted to get information about the development and implementation of model of game-based futsal dribbling skill for high school age and to know the effectiveness of the resulting model. This research uses Research & Development (R & D) method from ADDIE. Subjects in this study were senior high school students who followed extracurricular futsal consisting of 60 children. The steps in this study are: analysis of the product to be created, designing the initial product description, developing a product framework that has been designed, implementing products that have been made with expert validation tests and testing them in large groups, and finally evaluating and testing the effectiveness of the product. The model effectiveness test uses the futsal dribbling skill test which is used to know the level of dribbling ability of the child before and after the treatment of dribbling skill model developed. Preliminary tests performed obtained level of dribbling ability of students is 11,3. After given treatment dribbling model obtained level of dribbling ability of students 10,1. On the significant test the difference with spss 20 obtained mean = 1,16217 shows the difference of pre-test results and post-test results, t-hitung = 18,666 df = 59 and p-value = 0,00 < 0,05 which means there is a significant difference between before and after being given a game-based model of futsal dribbling skill for high school age. Based on the results of the development it can be concluded that: (1) With the futsal dribbling skill model of game-based for students of high school age, students can learn effectively and efficiently. (2) With models that researchers have developed, students are more motivated and active in participating in dribbling skill training. shows that the product model of this skill is feasible, in trials of large groups. The novelty in this research is that the skill model developed is a game-based model of futsal dribbling. Keywords: model; skill; futsal; dribbling

Item Type: Thesis (Magister)
Additional Information: 1). Prof. Dr. Ramdan Pelana, M.Or. ; 2). Dr. Yasep Setiakarnawijaya, M.Kes.
Subjects: Olah Raga dan Seni Pertunjukan > Pendidikan Olah Raga
Divisions: PASCASARJANA > S2 Pendidikan Jasmani
Depositing User: Users 10411 not found.
Date Deposited: 30 Mar 2021 03:50
Last Modified: 30 Mar 2021 03:50
URI: http://repository.unj.ac.id/id/eprint/15593

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