PENGEMBANGAN MEDIA BOARD GAME DALAM MUATAN PEMBELAJARAN PPKN PADA PESERTA DIDIK KELAS V SEKOLAH DASAR

SARATU NAURAH, . (2021) PENGEMBANGAN MEDIA BOARD GAME DALAM MUATAN PEMBELAJARAN PPKN PADA PESERTA DIDIK KELAS V SEKOLAH DASAR. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

[img] Text
COVER.pdf

Download (1MB)
[img] Text
BAB 1.pdf

Download (377kB)
[img] Text
BAB 2.pdf
Restricted to Registered users only

Download (408kB) | Request a copy
[img] Text
BAB 3.pdf
Restricted to Registered users only

Download (424kB) | Request a copy
[img] Text
BAB 4.pdf
Restricted to Registered users only

Download (2MB) | Request a copy
[img] Text
BAB 5.pdf
Restricted to Registered users only

Download (248kB) | Request a copy
[img] Text
DAFTAR PUSTAKA.pdf

Download (252kB)
[img] Text
LAMPIRAN.pdf
Restricted to Registered users only

Download (5MB) | Request a copy

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran berupa board game Tusa-Tusa dalam muatan pembelajaran PPKn pada peserta didik kelas V sekolah dasar mengenai materi keberagaman. Penelitian ini menggunakan metode Research and Development (R and D) dan menggunakan model penelitian Lee and Owens. Hasil validasi yang dilakukan oleh ahli media mendapatkan hasil persentase rata-rata 88%, ahli bahasa sebesar 97%, dan ahli materi sebesar 94%. Hasil uji coba yang dilakukan pada tiga orang peserta didik kelas V SDN Penjaringan 03 pada tahap one-to-one menunjukan nilai persentase rata-rata sebesar 100%. Berdasarkan hasil tersebut, dapat diketahui bahwa media board game Tusa-Tusa masuk dalam kategori sangat baik, sehingga layak digunakan sebagai media pembelajaran dalam muatan PPKn mengenai materi keberagaman pada tema 7 di kelas V Sekolah Dasar. This research aims to develop learning media in the form of board game Tusa-Tusa in charge of Civics learning on the students of the five schools of the material diversity. This research method using Research and Development (R and D) and use the research model Lee and Owens. The results of the validation performed by media experts to get the results of the average percentage of 88%, a linguist 97%, and matter expert by 94%. The results of experiments performed on three students of class five SDN Penjaringan 03 on the stage of the one-to-one show the value of the average percentage of 100%. Based on these results, it can be seen that the media board game Tusa-Tusa in the category of very good, so it is feasible to use as a learning media in the charge of Civics about the material diversity on the theme of 7 in the fifth grade of Elementary School.

Item Type: Thesis (Sarjana)
Additional Information: 1). Dr. Otib Satibi Hidayat, M.Pd ; 2). Dr. Ika Lestari, S.Pd., M.Si
Subjects: Pendidikan > Pendidikan
Pendidikan > Teori, Penelitian Pendidikan
Pendidikan > Media Pembelajaran
Divisions: FIP > S1 Pendidikan Guru Sekolah Dasar
Depositing User: Users 10523 not found.
Date Deposited: 06 Apr 2021 03:21
Last Modified: 06 Apr 2021 03:21
URI: http://repository.unj.ac.id/id/eprint/15844

Actions (login required)

View Item View Item