PENGEMBANGAN PROGRAM PELATIHAN MENYUSUN DESAIN BLENDED LEARNING BERBANTUAN SEESAW DAN MEDIA SOSIAL DI PUSAT KEGIATAN BELAJAR MASYARAKAT

RUHYAT WULAN SARI, . (2022) PENGEMBANGAN PROGRAM PELATIHAN MENYUSUN DESAIN BLENDED LEARNING BERBANTUAN SEESAW DAN MEDIA SOSIAL DI PUSAT KEGIATAN BELAJAR MASYARAKAT. Magister thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

ABSTRAK Desain pembelajaran blended dapat membantu tutor untuk mengelola program pembelajaran. Kemampuan menyusun desain pembelajaran merupakan bagian dari kompetensi pedagogik. Namun berdasarkan temuan, kemampuan tutor menyusun desain pembelajaran blended masih rendah. Hal tersebut karena kurang meratanya intervensi melalui pelatihan. Tujuan penelitian ini untuk menghasilkan program pelatihan menyusun desain blended learning berbantuan seesaw dan media sosial, memperoleh hasil uji kelayakan dan uji efektivitas program pelatihan. Penelitian dan pengembangan ini menggunakan pendekatan sistem yang mengacu model ADDIE dan PEDATI. Metode pengumpulan data dengan kuesioner, wawancara, observasi, studi dokumentasi dan tes. Uji kelayakan dilakukan secara bertahap terdiri dari expert review, one-to-one trial, dan small group trial. Berdasarkan hasil uji kelayakan tahap expert review, program pelatihan ini perlu adanya perbaikan pada aspek desain pembelajaran seperti model dan metode pembelajaran yang digunakan, bahan diskusi, bahan tugas, dan kompetensi prasyarat. Perbaikan pada aspek materi seperti lengkapi noncontoh dan materi disusun mulai dari yang paling mudah ke yang paling sulit. Perbaikan pada aspek media pembelajaran adalah perhatikan penggunaan warna pada latar belakang slide. Hasil uji kelayakan tahap one-to-one menyatakan masih perlu adanya perbaikan mengenai waktu untuk mencapai prasyarat kompetensi, perlu menambahkan sumber referensi dalam bentuk tautan atau qr code, dan sebaiknya menyediakan tutorial non video penggunaan aplikasi seesaw. Hasil uji kelayakan small group masih perlu adanya perbaikan yaitu menambahkan format slide presentasi menjadi format pdf. Hasil dari uji efektivitas menunjukan bahwa ada peningkatan hasil belajar ranah kognitif antara pretest dan post test sehingga peserta pelatihan mampu menyusun desain blended learning. Adapun N-Gain score peningkatan tersebut adalah 0,62 (61,70%) dengan kategori cukup efektif Kata Kunci: Blended Leaning, Seesaw, PKBM ************** ABSTRACT Blended learning design can help tutors to manage learning programs.The ability to develop learning designs in part of pedagogic competence. However, based on the findings, the ability of tutors to develop blended learning designs is still low. This is due to the uneven distribution of interventions through training. This study aims to develop a blended learning program using seesaw and social media for designing blended learning, obtain the result of the feasibility test and the effectiveness test of the program. This is research and development with ADDIE and PEDATI models system approach. The instruments of data collection used in this study were questionnaires, interview guidelines, observation guidelines, documentation study, and tests.The feasibility test consists of expert review, one to one trial and small group trial.Based on the results of the feasibility test in expert review phase, this training program needs improvements in learning design aspects such as the learning models and methods used, discussion materials, task materials, and prerequisite competencies. Improvements to material aspects such as complete non examples and materials are arranged from the easiest to the most difficult. Improvements in the aspects of learning media is using color in slide background. The results of the one to one phase of feasibility test is improvement regarding time to achieve competency prerequisites, it is necessary to add reference sources in the form of links or qr codes, and it’s better to provide non video tutorials when on using the seesaw application. The results of the small group feasibility test still need improvement,using pdf format in presentation slide. The results of the effective test showed that there was an increase in cognitive domain learning outcomes between the pretest and posttest so that the trainees were able to develop blended learning designs. The N-Gain score of the increase is 0.62 (61.70%) with a fairly effective category. Keywords: Blended Learning, Seesaw, The Community Learning Activity Center

Item Type: Thesis (Magister)
Additional Information: 1). Dr. Khaerudin, M.Pd. ; 2). Dr. Dwi Kusumawardani, M.Pd.
Subjects: Pendidikan > Pendidikan
Teknologi dan Ilmu Terapan > Teknologi (umum)
Divisions: PASCASARJANA > S2 Teknologi Pendidikan
Depositing User: Users 14480 not found.
Date Deposited: 17 Mar 2022 01:08
Last Modified: 17 Mar 2022 01:08
URI: http://repository.unj.ac.id/id/eprint/24632

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