ADELA NUR SABILA, . (2021) PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS AUTOPLAY PADA MATA PELAJARAN GAMBAR TEKNIK KELAS X TEKNIK AUDIO VIDEO DI SMK PERGURUAN CIKINI. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
Tujuan dari penelitian ini adalah untuk menghasilkan media pembelajaran berbasis autoplay pada pelajaran gambar Teknik di SMK Perguruan Cikini serta mengetahui kelayakanya. Metode pengembangan media pembelajaran berbasis Autoplay Media Studio ini menggunakan Metode R&D (Research & Development) dengan model pengembangan Multimedia Development Life Cycle (MDLC). Dalam mengembangkan media pembelajaran ini telah melalui beberapa pengujian yaitu pengujian materi oleh 2 ahli materi, pengujian media oleh 2 ahli media, dan uji responden oleh 14 responden. Berdasarkan hasil uji kelayakan media pembelajaran berbasis autoplay oleh ahli materi dikategorikan Layak dengan nilai persentase 74%, ahli media sebesar 87% dengan kategori sangat layak dan hasil uji coba responden dikategorikan Layak dengan nilai persentase 75%. Berdasarkan hasil penelitian, dapat ditarik kesimpulan bahwa Media Pembelajaran Berbasis Autoplay pada Mata Pelajaran Gambar Teknik kelas X Teknik audio Video di SMK Perguruan Cikini dikategorikan layak untuk digunakan secara berkelanjutan untuk mempersiapkan peserta didik memahami mata pelajaran The purpose of this research was to produce autoplay-based learning media in the subject of engineering drawing at Perguruan Cikini vocational high school and determine its validity. The development method of this Multimedia Interactive Instructional Media for camera types topic used R&D method with MDLC (Multimedia Development Life Cycle) development model. In developing this learning media, it has gone through several tests, including content testing by two academic experts, media testing by two media experts, and respondent testing by 14 respondents. Based on the results of the validation test, autoplay-based learning media by academic experts, is categorized as feasible with a percentage value of 74%, media experts are 87% with a very feasible category and the results of the respondent's trial are categorized as feasible with a percentage value of 75%. Based on the results of the research, it can be concluded that the Autoplay-Based Learning Media in the Engineering Drawing Subject for 10th grade Audio Video Engineering department at SMK Perguruan Cikini is categorized as feasible to be used on an ongoing basis to prepare students to understand the subject
Item Type: | Thesis (Sarjana) |
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Additional Information: | 1)Dr. Mufti Ma’sum, M.Pd 2)Vina Oktaviani, S.Pd., MT |
Subjects: | Teknologi dan Ilmu Terapan > Teknik Elektronika |
Divisions: | FT > S1 Pendidikan Teknik Elektronika |
Depositing User: | Users 14626 not found. |
Date Deposited: | 08 Jul 2022 05:57 |
Last Modified: | 08 Jul 2022 05:57 |
URI: | http://repository.unj.ac.id/id/eprint/31586 |
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