APLIKASI "BENKOLA" SEBAGAI MEDIA PEMBELAJARAN MENGENAL NAMA BENDA BAGI SISWA AUTISME

YANI HAYANI, . (2023) APLIKASI "BENKOLA" SEBAGAI MEDIA PEMBELAJARAN MENGENAL NAMA BENDA BAGI SISWA AUTISME. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian ini bertujuan untuk menghasilkan multimedia interaktif berbasis aplikasi android bernama “BENKOLA” yang dapat digunakan sebagai media pembelajaran materi mengenal nama benda yang ada di sekolah bagi siswa autisme di SLB-C Gandasari Kabupaten Indramayu. Model Pengembangan yang digunakan adalah model pengembangan ADDIE. Evaluasi yang digunakan untuk menguji kelayakan media dilakukan oleh 3 ahli yaitu ahli media, ahli materi dan ahli autisme. Penilaian validasi oleh ahli media mendapatkan skor 100% dengan kategori sangat baik dan unggul di semua aspek penilaian, penilaian validasi oleh ahli materi mendapatkan skor 100% dengan kategori sangat baik dimana materi yang disajikan pada aplikasi sesuai dengan tujuan pembelajaran, penilaian validasi oleh ahli autisme mendapatkan skor 84% dengan kategori kategori sangat baik dimana aplikasi yang dihasilkan sesuai dengan karakteristik siswa autisme. Aplikasi “BENKOLA” telah diuji cobakan secara one-to-one melibatkan 3 siswa dan small group melibatkan 6 siswa. Berdasarkan hasil validasi ahli dan uji coba menunjukkan bahwa aplikasi “BENKOLA” layak dijadikan media pembelajaran materi mengenal nama benda yang ada di sekolah bagi siswa autisme. Oleh sebab itu, diharapkan guru dapat menjadikan aplikasi “BENKOLA” sebagai media pembelajaran materi mengenal nama benda yang di sekolah guna menunjang pembelajaran di kelas. ***** This study aims to produce interactive multimedia based on an android application called "BENKOLA" which can be used as a learning medium for recognizing the names of objects in school for students with autism at SLB-C Gandasari, Indramayu Regency. The development model used is the ADDIE development model. The evaluation used to test the feasibility of the media was carried out by 3 experts, namely media experts, material experts, and autism experts. The validation assessment by the media expert scored 100% with a very good category and excelled in all aspects of the assessment, the validation assessment by the material expert scored 100% with a very good category where the material presented in the application is in accordance with the learning objectives, the validation assessment by the autism expert scored 84% with a very good category where the resulting application is in accordance with the characteristics of students with autism. The "BENKOLA" application has been tested one-to-one involving 3 students and small groups involving 6 students. Based on the results of expert validation and trials, shows that the "BENKOLA" application is feasible as a learning media for recognizing the names of objects in schools for students with autism. Therefore, it is hoped that teachers can make the "BENKOLA" application a learning media for recognizing the names of objects at school to support learning in the classroom.

Item Type: Thesis (Sarjana)
Additional Information: 1). Dra. Siti Nuraini P, M.Sp.Ed; 2). Dr. Indina Tarjiah, M.Pd
Subjects: Pendidikan > Pendidikan Khusus
Pendidikan > Media Pembelajaran
Divisions: FIP > S1 Pendidikan Luar Biasa
Depositing User: Users 20470 not found.
Date Deposited: 19 Sep 2023 00:46
Last Modified: 19 Sep 2023 00:46
URI: http://repository.unj.ac.id/id/eprint/42742

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