RULI SYAH RAMADHAN, . (2024) PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS APLIKASI ANDROID MENGGUNAKAN ISPRING SUITE 11 UNTUK MENINGKATKAN PEMAHAMAN TENTANG PEMILU BERSIH KEPADA PEMILIH PEMULA. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
Penelitian ini memiliki tujuan untuk mengembangkan media pembelajaran berbasis aplikasi android menggunakan iSpring Suite 11 guna meningkatkan pemahaman tentang pemilu bersih kepada pemilih pemula. Responden dalam penelitian ini yakni anggota Komunitas Semani Smansar (Sedulur Mahasiswa Alumni SMA Negeri 1 Rembang Purbalingga) sebanyak 30 orang. Penelitian ini menggunakan pendekatan research & development dengan menggunakan model pengembangan ADDIE (Analysis, Design, Development, Implementation, Evaluation). Setelah dilaksanakan uji kelayakan oleh 1 ahli materi, 1 ahli media, dan 30 anggota Komunitas Semani Smansar, hasil kelayakan yang didapatkan dari ahli materi sebesar 78,75% dengan kriteria layak, ahli media sebesar 82,5% dengan kriteria sangat layak, dan anggota Komunitas Semani Smansar sebesar 88,20% dengan kriteria sangat layak. Melalui media pembelajaran ini, didapati bahwa tingkat pemahaman sasaran pengguna terkait pemilu bersih mengalami peningkatan. Sebagaimana didapati bahwa tingkat pemahaman sasaran pengguna pada pre-test sebesar 55,33% dengan kategori cukup paham berubah menjadi 92,33% dengan kategori sangat paham setelah dilakukan post-test. Berdasarkan hasil tersebut, dapat disimpulkan bahwa media pembelajaran berbasis aplikasi android menggunakan iSpring Suite 11 sangat layak untuk digunakan sebagai media pembelajaran pemilu bersih bagi pemilih pemula. This study developed an android application-based learning media using iSpring Suite 11 to enhance the understanding of clean elections for the first-time voters. The respondents of this study were 30 members of the Semani Smansar (Sedulur Mahasiswa Alumni SMA Negeri 1 Rembang Purbalingga) Community. This study used the research & development approach with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. The feasibility test was carried out by 1 material expert, 1 media expert, and 30 members of the Semani Smansar Community. The feasibility results obtained from material expert was 78.75% with feasible criteria, media expert was 82.5% with very feasible criteria, and members of the Semani Smansar Community were 88.20% with very feasible criteria. Through this learning media, it was found that the users’ level of understanding regarding clean elections had enhanced. As it was found that the users’ understanding level in the pre-test were 55,33% with the quite understanding category changed to 92.33% with very understanding category after post-test was carried out. Based on the results, it can be concluded that android application-based learning media using iSpring Suite 11 is very feasible to be used as clean election learning media for the first-time voters.
Item Type: | Thesis (Sarjana) |
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Additional Information: | 1. Drs. Sri Koeswantono, M.Si. 2. Setiawan Wibowo, M.M.Par. |
Subjects: | Karya Umum > Karya Tulis Perguruan TInggi Ilmu Politik > Teori Politik Sains > Matematika > Software, Sistem Informasi Komputer |
Divisions: | FIP > S1 Pendidikan Luar Sekolah |
Depositing User: | Users 22463 not found. |
Date Deposited: | 15 Jul 2024 00:04 |
Last Modified: | 15 Jul 2024 01:15 |
URI: | http://repository.unj.ac.id/id/eprint/45583 |
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