NURUL FAZURA, . (2025) MODEL PEMBELAJARAN GERAK DASAR LOKOMOTOR BERBASIS PERMAINAN PADA KELAS III DI SEKOLAH DASAR. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
![]() |
Text
COVER PDF.pdf Download (1MB) |
![]() |
Text
BAB 1 PDF.pdf Download (431kB) |
![]() |
Text
BAB 2 PDF.pdf Restricted to Registered users only Download (978kB) | Request a copy |
![]() |
Text
BAB 3 PDF.pdf Restricted to Registered users only Download (737kB) | Request a copy |
![]() |
Text
BAB 4 PDF.pdf Restricted to Registered users only Download (674kB) | Request a copy |
![]() |
Text
BAB 5 PDF.pdf Restricted to Registered users only Download (359kB) | Request a copy |
![]() |
Text
DAFTAR PUSTAKA PDF.pdf Download (410kB) |
![]() |
Text
DAFTAR LAMPIRAN_compressed.pdf Restricted to Registered users only Download (1MB) | Request a copy |
Abstract
Tujuan penelitian ini adalah menghasilkan produk model pembelajaran gerak dasar lokomotor berbasis permain yang dapat di terapkan dalam proses pembelajaran pendidikan jasmani disekolah dasar. Model pembelajaran ini diharapkan dapat membantu guru pada saat berproses pembelajaran Pendidikan jasmani,khususnya pada materi gerak dasar lokomotor berbasis permainan.Penelitian menggunakan metode research & development (R&D) dengan model metode ADDIE.Hasil penelitian ini terdapat 24 model pembelajaran gerak dasar lokomotor berbasis permainan pada siswa kelas di sekolah dasar ,dengan beberapa item model gerak dasar lokomotor berbasis permainan yaitu, enam permainan gerak dasar berjalan , enam permainan gerak dasar berlari , dan enam permainan gerak dasar melompat , Serta adanya enam permainan gerak dasar lokomotor campuran (berjalan , berlari dan melompat ) ataupun sebaliknya . Dan dinyatakan layak pada tahap validasi para ahli . Tes dan Hasil uji coba produk dengan total 32 siswa dengan tes awal terdapat 14 siswa kelas III yang dinyatakan tuntas dan siswa yang tidak tuntas terdapat 18 siswa dan hasil tes akhir terdapat 28 siswa yang dinyatakan tuntas lalu terdapat 4 siswa yang tidak tuntas.sehingga dapat dipresentasekan dengan tes awal dengan jumlah 43,75% dan terdapat peningkatan pada tes akhir dengan jumlah presentase menjadi 87,5% dan termasuk kriteria Baik , berdasarkan nilai KKM siswa yaitu 75 yang terdapat dalam pelaksanaan pembelajaran hasil dari beberapa pertemuan yaitu empat kali pertemuan sesuai dengan modul ajar yang telah dibuat . Disimpulkan bahwa model pembelajaran gerak dasar lokomotor berbasis permainan pada kelas III disekolah dsar efektif dan layak diterapkan dan dijadikan acuan atau pedoman bagi guru pendidikan jasmani dalam proses pembelajaran gerak dasar lokomotor . Kata kunci : Model Pembelajaran Gerak Dasar Lokomotor Berbasis Permainan , Model ADDIE ************ The purpose of this study is to produce a game-based basic locomotor movement learning model product that can be applied in the physical education learning process in elementary schools. This learning model is expected to help teachers during the process of learning Physical Education, especially in the basic locomotor movement material based on games. The study uses the research & development (R & D) method with the ADDIE method model. The results of this study there are 24 basic locomotor movement learning models based on games in elementary school classes, with several basic locomotor movement model items based on games, namely, six basic walking movement games, six basic running movement games, and six basic jumping movement games, as well as six mixed basic locomotor movement games (walking, running and jumping) or vice versa. And declared feasible at the expert validation stage. Test and Results of product trials with a total of 32 students with the initial test there were 14 students in grade III who were declared complete and students who did not complete there were 18 students and the final test results there were 28 students who were declared complete and then there were 4 students who did not complete. so that it can be presented with the initial test with a total of 43.75% and there was an increase in the final test with a total percentage of 87.5% and included in the Good criteria, based on the student's KKM value of 75 which is contained in the implementation of learning results from several meetings, namely four meetings in accordance with the teaching module that has been made. It was concluded that the basic locomotor movement learning model based on games in grade III in elementary schools is effective and feasible to be applied and used as a reference or guideline for physical education teachers in the process of learning basic locomotor movements. Keywords: Game-Based Basic Locomotor Movement Learning Model, ADDIE Model
Item Type: | Thesis (Sarjana) |
---|---|
Additional Information: | 1). Dr. Slamet Sukriadi, S.Pd.,M.Pd. ; 2). Dr. Shela Ginanjar, M.Pd. |
Subjects: | Olah Raga dan Seni Pertunjukan > Pendidikan Olah Raga |
Divisions: | FIO > Pendidikan Jasmani |
Depositing User: | NURUL FAZURA . |
Date Deposited: | 22 Jul 2025 01:06 |
Last Modified: | 22 Jul 2025 01:06 |
URI: | http://repository.unj.ac.id/id/eprint/56626 |
Actions (login required)
![]() |
View Item |