ABDULLAH RAUF HS, . (2025) PENGEMBANGAN ALAT RAMP LASER PERMAINAN BOCCIA BAGI SISWA CEREBRAL PALSY (BC3) (SLB D – D1 YPAC JAKARTA). Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
Penelitian ini adalah penelitian pengembangan atau Research and Development (R&D) yang diadaptasi dari metode pengembangan Borg and Gall. Bertujuan untuk menciptakan perangkat berupa teknologi asistif yakni alat Ramp Laser yang dapat meningkatkan keakurasian saat bermain permainan boccia pada siswa dengan cerebral palsy (BC3). Teknik analisa terhadap produk yang dihasilkan melalui Hasil penilaian ahli/terbatas menggunakan 3 orang ahli yang terdiri dari ahli Olahraga, ahli PKh dan ahli Okupasi Terapi. Produk dianalisa berdasarkan 3 kriteria yaitu: ketepatan alat Ramp Laser terhadap akurasi permainan boccia, kesesuaian alat dengan kondisi siswa cerebral palsy dan kesesuaian alat dengan kaidah teknologi asistif. Hasil rekapitulasi dari penilaian para ahli terhadap media Ramp laser memperoleh nilai yaitu ahli PKh 77,65%, ahli Olahraga 99%, dan ahli okupasional terapi 80%. Dari hasil tersebut, para ahli menyatakan bahwa alat ini layak dikembangkan dan memiliki kualitas dengan predikat Baik. Kata Kunci: Pengembangan Alat Ramp Laser, Permainan Boccia, Siswa Cerebral Palsy (Bc3) ***** This research is a Research and Development (R&D) study adapted from the Borg and Gall development method. The aim is to create an assistive technology device, the Laser Ramp, that can improve accuracy in boccia play for students with cerebral palsy (BC3). The resulting product was analyzed through expert/limited assessment using three experts: a sports expert, a PKh expert, and an occupational therapist. The product was analyzed based on three criteria: the accuracy of the Laser Ramp for boccia play, its suitability for the condition of students with cerebral palsy, and its suitability for assistive technology standards. The summary of the expert assessments of the laser ramp resulted in a score of 77.65% for the PKh expert, 99% for the sports expert, and 80% for the occupational therapist. Based on these results, the experts declared this tool feasible to develop and rated it as good. Keywords: Laser Ramp Tool Development, Boccia Game, Cerebral Palsy Students (Bc3)
| Item Type: | Thesis (Sarjana) |
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| Additional Information: | 1). M. Arief Taboer, M.Pd. ; 2). Dr. Supriharin, M.Ed. |
| Subjects: | Pendidikan > Media Pembelajaran |
| Divisions: | FIP > S1 Pendidikan Luar Biasa |
| Depositing User: | Abdullah rauf Hs . |
| Date Deposited: | 23 Oct 2025 02:45 |
| Last Modified: | 23 Oct 2025 02:45 |
| URI: | http://repository.unj.ac.id/id/eprint/62726 |
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