MUHAMMAD DZULHAM AFANDI, . (2026) MODEL LATIHAN CATCHING CRICKET BERBASIS PERMAINAN UNTUK U-16 PADA ATLET POPB DKI JAKARTA. Magister thesis, UNIVERSITAS NEGERI JAKARYA.
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Abstract
This study was motivated by the importance of catching skills in cricket as a key determinant of fielding success and the fastest way to achieve a wicket. Training sessions that are predominantly based on repetitive drill methods often cause U-16 athletes to become bored, lose focus, and lack confidence when catching the ball. Preliminary findings revealed that 93% of athletes required more game-based training variations, 83% perceived existing training methods as insufficiently varied, 70% experienced difficulties maintaining focus, and 74% lacked confidence in performing catches. This study aimed to develop, validate, and evaluate the effectiveness of a game-based cricket catching training model for U-16 athletes at POPB DKI Jakarta using the Research and Development (R&D) method with the ADDIE model. The participants consisted of 15 athletes in the small-group trial and 26 athletes in the effectiveness test. Data were collected through flat catch and high catch skill assessments and product feasibility questionnaires and were analyzed using a paired samples t-test. The results indicated that the 15 developed training models were rated as highly feasible by experts and were effective in improving catching skills, as evidenced by the increase in the mean score from 15.08 in the pretest to 26.15 in the posttest. The training model created a more interactive learning environment that enhanced athletes’ skills, motivation, confidence, concentration, and tactical decision-making abilities. Keywords: Cricket; Catching Skills; Game-Based Training Model; U-16 Athletes; ***** Penelitian ini dilatarbelakangi oleh pentingnya keterampilan catching dalam olahraga cricket sebagai faktor utama keberhasilan fielding dan cara tercepat menghasilkan wicket. Latihan yang masih didominasi metode drill berulang menyebabkan atlet U-16 cepat jenuh, kurang fokus, dan kurang percaya diri saat menangkap bola. Studi pendahuluan menunjukkan 93% atlet membutuhkan variasi latihan berbasis permainan, 83% menilai latihan yang ada kurang bervariasi, 70% mengalami kesulitan fokus, dan 74% kurang berani saat melakukan catching. Penelitian ini bertujuan mengembangkan, menguji kelayakan, dan menguji efektivitas model latihan catching cricket berbasis permainan bagi atlet U-16 POPB DKI Jakarta menggunakan metode Research and Development (R&D) dengan model ADDIE. Subjek penelitian terdiri atas 15 atlet pada uji kelompok kecil dan 26 atlet pada uji efektivitas. Data dikumpulkan melalui tes keterampilan flat catch dan high catch serta angket kelayakan, kemudian dianalisis menggunakan paired samples t-test. Hasil penelitian menunjukkan bahwa 15 model latihan yang dikembangkan dinyatakan sangat layak oleh para ahli dan efektif meningkatkan keterampilan catching, ditunjukkan oleh peningkatan skor rata-rata dari 15,08 pada pretest menjadi 26,15 pada posttest. Model latihan ini mampu menciptakan pembelajaran yang lebih interaktif sehingga meningkatkan keterampilan, motivasi, keberanian, konsentrasi, dan pengambilan keputusan taktis atlet.Kata Kunci: Cricket; Catching; Model Latihan Berbasis Permainan; Atlet U-16; ADDIE
| Item Type: | Thesis (Magister) |
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| Additional Information: | 1). Dr. Oman Unju Subandi, M.Pd. ; 2). Prof. Dr. Abdul Sukur, S.Pd., M.Si. |
| Subjects: | Olah Raga dan Seni Pertunjukan > Olah Raga Dalam Ruangan Olah Raga dan Seni Pertunjukan > Pendidikan Olah Raga |
| Divisions: | FIO > S2 Ilmu Keolahragaan |
| Depositing User: | Muhammad Dzulham Afandi . |
| Date Deposited: | 10 Aug 2026 06:32 |
| Last Modified: | 10 Aug 2026 06:32 |
| URI: | http://repository.unj.ac.id/id/eprint/69218 |
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