PENGEMBANGAN LEARNING OBJECT DIGITAL PAYMENT UNTUK CUSTOMER SERVICE REPRESENTATIVE DI PT CIRCLEKA INDONESIA UTAMA

HANS CHANLES CANDRA, . (2020) PENGEMBANGAN LEARNING OBJECT DIGITAL PAYMENT UNTUK CUSTOMER SERVICE REPRESENTATIVE DI PT CIRCLEKA INDONESIA UTAMA. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian pengembangan ini bertujuan untuk menghasilkan produk berupa Learning Object Digital Payment di PT.Circleka Indonesia Utama. Produk Learning Object ini difokuskan pada pengembangan video pembelajaran mengacu pada model Integrative Learning Design Framework (ILDF) yang terdiri dari tiga tahap yaitu tahap eksplorasi, tahap enactment, dan tahap evaluasi. Pada tahap eksplorasi, terdapat sub tahapan berupa mencari infomasi, survey terhadap literatur, dan pengembangan teori. Pada tahap enactment (penyusunan), terdapat sub tahapan berupa pengembangan desain pembelajaran, pengembangan prototype, serta perincian desain produk pengembangan. Pada tahap evaluation (evaluasi) terdapat sub tahapan berupa evaluasi kualitas media, expert review dan evaluasi pengguna. Produk Learning Object ini telah melalui tahap evaluasi yang melibatkan para ahli. Penilaian dari para ahli (expert review) yang menunjukan dari ahli materi sebesar 2,70 yang dikategorikan baik, ahli desain pembelajaran sebesar 2,60 yang termasuk kategori baik, ahli media pembelajaran 2,60 yang dikategorikan baik. Dan berdasarkan hasil ujicoba kepada pengguna didapatkan sebesar 3.30 yang dikategorikan baik. This development research aims to produce a product in the form of a Learning Object on Digital Payment material at PT.Circleka Indonesia Utama. This Learning Object product is focused on developing instructional videos referring to the Integrative Learning Design Framework (ILDF) model which consists of three stages, namely the exploration stage, the enactment stage, and the evaluation stage. At the exploration stage,there are sub-stages in the form of finding information, surveying the literature, and developing theory. At the enactment stage, there are sub-stages in the form of learning design development, prototype development, and detailed product design development. In the evaluation stage, there are sub-stages in the form of media quality evaluation, expert review and user evaluation. This Learning Object product has gone through an evaluation stage involving experts. The evaluation of the experts (expert review)showed that the material expert was 2.70 which was categorized as good, the learning design expert was 2.60 which was in the good category, and the learning media expert was 2.60 which was categorized as good. And based on the results of trials with users, it was 3.30 which was categorized as good.

Item Type: Thesis (Sarjana)
Additional Information: 1). Cecep Kustandi M,Pd ; 2). Kunto Imbar N M,Pd
Subjects: Teknologi dan Ilmu Terapan > Teknologi (umum) > Teknologi Pendidikan
Divisions: FIP > S1 Teknologi Pendidikan
Depositing User: Users 4327 not found.
Date Deposited: 09 Sep 2020 15:03
Last Modified: 09 Sep 2020 15:03
URI: http://repository.unj.ac.id/id/eprint/9754

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