VIOLA IGNES ZANETA, . (2022) PENGEMBANGAN MEDIA GAME ONLINE ULAR TANGGA PERKALIAN BILANGAN ASLI DENGAN PENDEKATAN REALISTIC MATHEMATICS EDUCATION UNTUK PESERTA DIDIK KELAS III SEKOLAH DASAR. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
Penelitian ini bertujuan untuk mengembangkan produk yang digunakan dalam pembelajaran, yaitu media pembelajaran. Jenis penelitian yang digunakan adalah penelitian pengembangan, yaitu Research and Development. Langkah-langkah pengembangan memperhatikan model Hannafin dan Peck, yaitu analisis kebutuhan, desain, pengembangan dan implementasi. Penelitian ini ditujukan kepada siswa kelas III Sekolah Dasar di SDN Tebet Timur 15 Pagi. Masalah Yang terjadi di lapangan penelitian adalah media pembelajaran yang digunakan dalam pembelajaran belum sesuai dengan kebutuhan peserta didik sehingga kurang efektif untuk menolong peserta didik memahami konsep perkalian bilangan asli. Instrumen yang digunakan adalah observasi, wawancara dan angket. Hasil penelitian validasi ahli media menunjukkan persentase 85,33% dengan kriteria sangat layak, validasi ahli materi menunjukkan persentasi 94,67% dengan kriteria sangat layak, validasi ahli bahasa menunjukkan persentase 72% dengan kriteria layak, dan rerata uji coba produk terhadap siswa 95,57% dengan kriteria sangat layak sehingga dapat dikatakan sudah valid dan sangat layak digunakan. ***** This study aims to develop products used in learning, namely learning media. The type of research used is development research, namely Research and Development. The development steps take into account Hannafin and Peck's model, namely needs analysis, design, development and implementation. This research is aimed at 3rd grade students at SDN Tebet Timur 15 Pagi. The problem that occurs in the research field is that the learning media used in learning are not in accordance with the needs of students so that they are less effective in helping students understand the concept of multiplication of natural numbers. The instruments used are observation, interviews and questionnaires. The results of the media expert validation research show a percentage of 85,33% with very feasible criteria, material expert validation shows a percentage of 94,67% with very feasible criteria, linguistic expert validation shows a percentage of 72% with appropriate criteria, and the average product trial for students is 95,57% with very feasible criteria so that it can be said to be valid and very feasible to use.
Item Type: | Thesis (Sarjana) |
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Additional Information: | 1). Dr. Iva Sarivah, M.Pd. ; 2). Dra. Rosinar Siregar, M.Pd. |
Subjects: | Pendidikan > Media Pembelajaran |
Divisions: | FIP > S1 Pendidikan Guru Sekolah Dasar |
Depositing User: | Users 16585 not found. |
Date Deposited: | 27 Sep 2022 03:07 |
Last Modified: | 27 Sep 2022 03:07 |
URI: | http://repository.unj.ac.id/id/eprint/36470 |
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