PENGEMBANGAN MEDIA PEMBELAJARAN ADOBE ANIMATE BERBASIS PROBLEM BASED LEARNING PADA MUATAN PEMBELAJARAN PPKN KELAS V SEKOLAH DASAR

INDAH SUKMAWATI, . (2023) PENGEMBANGAN MEDIA PEMBELAJARAN ADOBE ANIMATE BERBASIS PROBLEM BASED LEARNING PADA MUATAN PEMBELAJARAN PPKN KELAS V SEKOLAH DASAR. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian dan pengembangan ini bertujuan untuk mendeskripsikan proses pengembangan dan mengetahui kualitas kelayakan produk media pembelajaran Adobe Animate berbasis problem based learning. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model pengembangan ADDIE (analysis, design, development, implementation, and evaluation). Teknik analisis data yang digunakan berupa teknik analisis data kuantitatif dan kualitatif dengan subjek penelitian meliputi 3 ahli (ahli materi, ahli bahasa, ahli media), 3 peserta didik untuk one-to-one, 10 peserta didik untuk small group, 24 peserta didik field test. Pengumpulan data dilakukan dengan observasi, wawancara, dan kuesioner. Hasil penelitian ini menunjukkan tingkat kelayakan dari produk berdasarkan uji validasi ahli materi sebesar 89,6%, ahli bahasa 95%, ahli media 100%, uji coba guru kelas sebesar 95%, dan uji coba terhadap peserta didik mendapatkan presentase kelayakan sebesar 94% dalam uji one-to-one, uji small group sebesar 95%, serta uji field test sebesar 91%. Berdasarkan penilaian dari uji validasi ahli, uji coba guru dan peserta didik, maka dapat disimpulkan bahwa pengembangan media pembelajaran Adobe Animate berbasis problem based learning Sangat Layak dan bisa diterapkan sebagai media pembelajaran dalam proses pembelajaran PPKn di kelas V Sekolah Dasar.*****This research and development aims to describe the development process and determine the quality of the feasibility of Adobe Animate learning media products based on problem-based learning. The research method used is Research and Development (R&D) with the ADDIE development model (analysis, design, development, implementation, and evaluation). The data analysis technique used is quantitative and qualitative data analysis techniques with research subjects including 3 experts (material experts, linguists, media experts), 3 students for one-to-one, 10 students for small groups, 24 students field test. Data collection was done by observation, interview, and questionnaire. The results of this study indicate the feasibility level of the product based on the material expert validation test of 89.6%, language experts 95%, media experts 100%, classroom teacher trials of 95%, and trials of students getting a feasibility percentage of 94% in the one-to-one test, small group test of 95%, and field test test of 91%. Based on the assessment of the expert validation test, teacher and student trials, it can be concluded that the development of Adobe Animate learning media based on problem-based learning is very feasible and can be applied as a learning media in the Civics learning process in grade V Elementary School.

Item Type: Thesis (Sarjana)
Additional Information: 1). Dr. Otib Satibi Hidayat, M.Pd. ; 2). Prof. Dr. Waluyo Hadi, M.Pd.
Subjects: Pendidikan > Media Pembelajaran
Divisions: FIP > S1 Pendidikan Guru Sekolah Dasar
Depositing User: Users 19861 not found.
Date Deposited: 06 Sep 2023 01:14
Last Modified: 06 Sep 2023 01:14
URI: http://repository.unj.ac.id/id/eprint/41118

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