PENGEMBANGAN MEDIA INTERAKTIF JELAJAH GIZI SEBAGAI MEDIA EDUKASI PENGENALAN MAKANAN BERGIZI PADA ANAK SEKOLAH DASAR

DWI MAISARRAH, . (2022) PENGEMBANGAN MEDIA INTERAKTIF JELAJAH GIZI SEBAGAI MEDIA EDUKASI PENGENALAN MAKANAN BERGIZI PADA ANAK SEKOLAH DASAR. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian ini bertujuan untuk menghasilkan produk media interaktif jelajah gizi sebagai media edukasi pengenalan makanan bergizi untuk anak sekolah dasar. Metode yang digunakan dalam penelitian ini adalah Research and Development (R&D) dengan menggunakan model ADDIE (Analyze, Design, Development, Implementation, Evaluation). Penelitian dilakukan sejak Januari-Mei 2022. Media dikembangkan berdasarkan materi gizi dengan menggunakan Aplikasi Articulate Storyline 3. Pengembangan media diawali dengan pembuatan storyboard. Storyboard yang sudah divalidasi oleh ahli media, ahli materi dan ahli bahasa lalu dikembangkan menjadi media. Kemudian setelah dikatakan layak, dilakukan uji coba terhadap beberapa kelompok siswa dan siswi, dari mulai kelompok kecil hingga kelompok besar. Hasil penilaian media interaktif jelajah gizi oleh para ahli dan siswa memperoleh rata-rata keseluruhan sebesar 90%. Hasil penelitian menunjukkan bahwa pengembangan media interaktif jelajah gizi layak untuk digunakan dan diteliti lebih lanjut untuk dilihat keefektifitasannya. ***** This study aims to produce interactive media products jelajah gizi as an educational medium for the introduction of nutritious food for elementary school children. The method used in this study is Research and Development (R&D) using the ADDIE (Analyze, Design, Development, Implementation, Evaluation) model. The study was conducted from January-May 2022. Me-dia was developed based on nutritional material using the Storyline 3 Articulate App. The media that has been developed is then validated the storyboard first for media experts, material experts, and linguists.After the storyboard is approved by experts, it is then continued to take steps to make the media design to be developed. After media creation, media validation has been carried out on media experts, material experts, and linguists. After being approved by experts, several groups of students were then tested, ranging from small groups to large groups. The results of the assessment of Interactive Media Explore Nutrition by experts and students obtained an overall average of 90%. The results showed that the development of Interactive Media Jelajah Gizi is suitable for use and further research to see its effectiveness.

Item Type: Thesis (Sarjana)
Additional Information: 1). Elmanora, M.Si. ; 2). Prastiti Laras Nugraheni, M.Si.
Subjects: Pendidikan > Media Pembelajaran
Divisions: FT > S1 Pendidikan Kesejahteraan Keluarga
Depositing User: Users 14926 not found.
Date Deposited: 22 Aug 2022 02:39
Last Modified: 22 Aug 2022 02:39
URI: http://repository.unj.ac.id/id/eprint/32815

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