MUHAMMAD GHAZI AL GHIFARI, . (2025) PENGEMBANGAN MODEL PEMBELAJARAN GERAK LOKOMOTOR DAN MANIPULATIF BERBASIS PERMAINAN TRADISIONAL GAPREK KEMPUNG UNTUK ANAK SEKOLAH DASAR KELAS 4. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
Tujuan dari penelitian ini adalah untuk menghasilkan produk model pembelajaran gerak lokomotor dan manipulatif berbasis permainan tradisional gaprek kampung untuk meningkatkan minat belajar pendidikan jasmani bagi siswa sekolah dasar. Penelitian ini dilakukan dengan metode penelitian pengembangan, langkah dalam pelaksanaan mengacu pada tahap pengembangan ADDIE yaitu analisis, desain, pengembangan, implementasi, dan evaluasi. Hasil validasi dari expert judgment yaitu dosen ahli pembelajaran, dosen ahli gerak dasar dan dosen ahli permainan sebanyak 17 model pembelajaran telah dihasilkan melalui proses tersebut, data dikumpulkan melalui kegiatan dokumentasi dan observasi, kemudian dianalisis secara deskriptif. Hasil penelitian ini berupa video dan buku model pembelajaran gerak lokomotor dan manipulatif berbasis permainan tradisional gaprek kampung untuk siswa sekolah dasar kelas 4. Berdasarkan hasil penelitian membuktikan bahwa model pembelajaran gerak lokomotor dan manipulatif berbasis permainan tradisional gaprek kampung layak dan dapat diterapkan pada siswa sekolah dasar kelas 4 dari seluruh data yang dikumpulkan melalui validasi ahli dan analisis kebutuhan siswa. Kata kunci : Gaprek Kempung, Permainan Tradisional, Manipulatif, Lokomotor ***** The purpose of this study is to produce a product of locomotor and manipulative movement learning models based on traditional village gaprek games to increase interest in learning physical education for elementary school students. This research is carried out by the development research method, the steps in implementation refer to the development stages of ADDIE, namely analysis, design, development, implementation, and evaluation. The results of the validation of expert judgment, namely lecturers who are learning experts, lecturers who are experts in basic movements and lecturers who are experts in games, as many as 17 learning models have been produced through this process, data is collected through documentation and observation activities, then analyzed descriptively. The results of this study are in the form of videos and books of locomotor and manipulative movement learning models based on traditional village gaprek games for grade IV elementary school students. Based on the results of the study, it is proven that the locomotor and manipulative movement learning model based on traditional village gaprek games is feasible and can be applied to grade IV elementary school students from all data collected through expert validation and analysis of student needs. Keywords : Gaprek Kempung, Traditional Game, Manipulative, Locomotor
Item Type: | Thesis (Sarjana) |
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Additional Information: | 1). Dr. Sujarwo, M.Pd. ; 2). Dwi Indra Kurniawan, M.Pd. |
Subjects: | Olah Raga dan Seni Pertunjukan > Pendidikan Olah Raga |
Divisions: | FIO > Pendidikan Jasmani |
Depositing User: | Muhammad Ghazi Al Ghifari . |
Date Deposited: | 31 Jul 2025 07:41 |
Last Modified: | 31 Jul 2025 07:41 |
URI: | http://repository.unj.ac.id/id/eprint/57075 |
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