IRMA SURYANI, . (2025) PENINGKATAN HASIL BELAJAR MENENDANG BOLA MENGGUNAKAN KAKI BAGIAN DALAM DENGAN MODEL PEMBELAJARAN TEACHING GAMES FOR UNDERSTANDING (TGFU) PADA SISWA KELAS V SDI AL-IKHLAS CIPONDOH. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.
![]() |
Text
cover .pdf Download (650kB) |
![]() |
Text
BAB 1.pdf Download (108kB) |
![]() |
Text
BAB 2.pdf Restricted to Registered users only Download (374kB) | Request a copy |
![]() |
Text
BAB 3.pdf Restricted to Registered users only Download (390kB) | Request a copy |
![]() |
Text
BAB 4.pdf Restricted to Registered users only Download (360kB) | Request a copy |
![]() |
Text
BAB 5.pdf Restricted to Registered users only Download (28kB) | Request a copy |
![]() |
Text
DAFTAR PUSTAKA.pdf Download (113kB) |
![]() |
Text
LAMPIRAN.pdf Restricted to Registered users only Download (2MB) | Request a copy |
Abstract
Tujuan dari penelitian ini adalah untuk mengetahui peningkatan hasil belajar menendang bola menggunakan kaki bagian dalam dengan diterapkannya model pembelajaran Teaching Games For Understanding (TGFU) pada siswa/i kelas V SDI Al-Ikhlas Cipondoh. Desain penelitian menggunakan metode penelitian tindakan kelas melalui beberapa tahapan. Prosedur penelitian tindakan kelas berlangsung dalam suatu alur yang disebut dengan siklus. Setiap siklus terdiri dari tahap perencanaan, pelaksanaan tindakan, observasi dan refleksi. Penelitian tindakan kelas ini direncanakan dengan 2 siklus, tiap siklus terdiri dari 2 pertemuan. Teknik sampling menggunakan teknik sampling non-probabilitas yaitu purposive sampling yang berjumlah 24 siswa, 16 laki-laki dan 8 perempuan. Instrumen yang digunakan berupa tes, observasi, dan dokumentasi. Teknik analisis data yang digunakan adalah statistik deskriptif persentase. Hasil yang diperoleh dari penelitian ini yaitu keterlaksanaan proses pembelajaran dengan menerapkan model pembelajaan Teaching Games For Understanding (TGFU) dengan hasil ketuntasan belajar pada siklus I kategori “baik sekali” sebanyak 3 siswa (13%), kategori “baik” sebanyak 6 siswa (25%), kategori “cukup” sebanyak 11 siswa (46%), dan kategori “kurang” sebanyak 4 siswa (17%). Sedangkan pada siklus II kategori “baik sekali” meningkat menjadi sebanyak 13 siswa (54%), kategori “baik” sebanyak 10 siswa (42%), kategori “cukup” 1 siswa (4%), dan kategori “kurang” tidak ada (0%). Maka dapat disimpulkan model pembelajaan Teaching Games For Understanding (TGFU) dapat meningkatkan hasil belajar menendang bola menggunakan kaki bagian dalam pada siswa kelas V SDI Al-Ikhlas Cipondoh. Kata kunci : hasil belajar, mengumpan, model Teaching Games For Understanding **** The purpose of this study was to determine the improvement in learning outcomes of kicking a ball using the inside of the foot by implementing the Teaching Games For Understanding (TGFU) learning model in fifth grade students of SDI Al-Ikhlas Cipondoh. The research design used a classroom action research method through several stages. The classroom action research procedure takes place in a flow called a cycle. Each cycle consists of the planning stage, action implementation, observation and reflection. This classroom action research was planned with 2 cycles, each cycle consisting of 2 meetings. The sampling technique used a non-probability sampling technique, namely purposive sampling, totaling 24 students, 16 boys and 8 girls. The instruments used were tests, observations, and documentation. The data analysis technique used was descriptive percentage statistics. The results obtained from this study are the implementation of the learning process by applying the Teaching Games For Understanding (TGFU) learning model with learning completion results in the first cycle in the "very good" category of 3 students (13%), the "good" category of 6 students (25%), the "sufficient" category of 11 students (46%), and the "less" category of 4 students (17%). While in the second cycle the "very good" category increased to 13 students (54%), the "good" category of 10 students (42%), the "sufficient" category of 1 student (4%), and the "less" category did not exist (0%). So it can be concluded that the Teaching Games For Understanding (TGFU) learning model can improve learning outcomes in kicking the ball using the inside of the foot in grade V students of SDI Al-Ikhlas Cipondoh. Keywords: learning outcomes, passing, Teaching Games for Understanding model
Item Type: | Thesis (Sarjana) |
---|---|
Additional Information: | 1. Dr. Eva Julianti P, SE, M.Sc 2. Eko Prabowo, M.Pd |
Subjects: | Pendidikan > Penelitian Tindakan Kelas |
Divisions: | FIO > Pendidikan Jasmani |
Depositing User: | Irma Suryani . |
Date Deposited: | 06 Aug 2025 01:30 |
Last Modified: | 06 Aug 2025 01:30 |
URI: | http://repository.unj.ac.id/id/eprint/58112 |
Actions (login required)
![]() |
View Item |