MODEL PEMBELAJARAN TEKNIK BACKHAND 2 TANGAN TENIS LAPANGAN BERBASIS PERMAINAN

DIO ALIF AIRLANGGA DAULAY, . (2021) MODEL PEMBELAJARAN TEKNIK BACKHAND 2 TANGAN TENIS LAPANGAN BERBASIS PERMAINAN. Magister thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

MODEL PEMBELAJARAN BACKHAND 2 TANGAN TENIS LAPANGAN BERBASIS PERMAINAN Dio Alif Airlangga Daulay Pendidikan Jasmani Pascasarjana Universitas Negeri Jakarta Email : Dioalif48@gmail.com ABSTRAK Tujuan dari study ini adalah untuk mengembangkan dan menghasilkan model pembelajaran backhand 2 tangan tenis lapangan berbasis permainan. Peneilitan ini menggunakan metode R&D dari Brog and Gall. Adapun uji coba kelompok kecil menggunakan 15 mahasiswa/i IKOR FIK Unimed. Uji besar 20 mahasiswa/i PJKR FIK Unimed. Dan uji efektifitas denga 20 mahasiswa/i PKO. Analisis data dalam penelitian ini menggunakan uji-t, Dalam uji signifikasi perbedaan dengan aplikasi SPSS statistic memperoleh hasil t-hitung -40.011 dan Sig.(2tailed) 0,00 > 0,05 yang berarti terdapat perbedaan yang signifikan pada model pembelajaran backhand tenis lapangan berbasis permainan. Berdasarkan keterangan tersebut dapat disimpulkan bahwa, terdapat perbedaan signifikan dan efektif serta dapat meningkatkan hasil belajar backhand tenis lapangan. Kata Kunci: Model Pembelajaran, Backhand 2 Tangan Tenis Lapangan. GAME-BASED TWO HANDED BACKHAND TENNIS TECHNIQUE LEARNING MODEL TO IMPROVE LEARNING OUTCOMES DIO ALIF AIRLANGGA DAULAY1 1 Pendidikan Olahraga, Pascasarjana Universitas Negeri Jakarta, Komplek Universitas Negeri Jakarta Gedung M. Hatta Jl. Rawamangun Muka, Jakarta Timur, Indonesia 13220 Dioalif48@email.com Abstract The purpose of this study is to find out a learning model using a game-based tennis backhand skill model. The method used is Research & Development with mixed methods research approach that combines qualitative and quantitative methods. It is intended to be able to reach or process all data or information so that a comprehensive explanation will be obtained. The number of samples as many as 20 respondents. The steps taken in the trial include: (1) establishing a group of research subjects (2) Carrying out Pretest (3) trying the model that has been developed (4) carrying out post-test (5) looking for the average score of pretest and posttest and compared between the two (6) looking for the differences between the two averages through statistical methods (t-test) to find out whether or not there is a significant influence of the use of the model. The conclusion of this study is that game-based tennis backhand learning model can be developed and applied in the process of learning backhand techniques of tennis effectively and efficiently. Keywords: Learning Model; Backhand Tennis; Games; Learning Outcomes

Item Type: Thesis (Magister)
Additional Information: 1). Dr. Iman Sulaiman, M.Pd 2). Dr. Ir. Fatah Nurdin, M.M
Subjects: Olah Raga dan Seni Pertunjukan > Pendidikan Olah Raga
Divisions: PASCASARJANA > S2 Pendidikan Jasmani
Depositing User: Users 12774 not found.
Date Deposited: 27 Sep 2021 03:13
Last Modified: 27 Sep 2021 03:13
URI: http://repository.unj.ac.id/id/eprint/20912

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