PENGEMBANGAN MEDIA PEMBELAJARAN APLIKASI AUGMENTED REALITY (AR) PADA MATERI DINAMIKA LITOSFER DI KELAS X IPS MAN 8 JAKARTA

ROHMANI MIHADA, . (2022) PENGEMBANGAN MEDIA PEMBELAJARAN APLIKASI AUGMENTED REALITY (AR) PADA MATERI DINAMIKA LITOSFER DI KELAS X IPS MAN 8 JAKARTA. Sarjana thesis, UNIVERISTAS NEGERI JAKARTA.

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Abstract

Penelitian ini bertujuan untuk mengembangkan media, mengetahui kelayakan media, mengetahui keefektifan aplikasi augmented reality dan mengetahui keefektifan media pada materi dinamika litosfer. Penelitian ini termasuk R & D dengan model pengembangan ADDIE. Adapun subjek penelitian ahli media, ahli materi, guru, dan siswa kelas X IPS 1 MAN 8 Jakarta. Teknik pengumpulan data yang digunakan adalah observasi, wawancara, data dokumentasi, dan angket. Hasil penelitian menunjukkan uji validasi ahli media, kelayakan media aplikasi augmented reality pada materi dinamika litosfer adalah 95,7% dengan kategori sangat layak digunakan dengan dilakukan revisi, berdasarkan uji validasi ahli materi, kelayakan materi pada aplikasi adalah 96,67% dengan kategori sangat layak digunakan tanpa dilakukan revisi. Berdasarkan uji coba pengguna kelompok kecil adalah 89,64% dengan kategori sangat layak, berdasarkan uji coba pengguna guru adalah 90% artinya secara keseluruhan bahwa media aplikasi AR sangat layak. Sedangkan uji coba peserta didik kelas X IPS 1 adalah 85,88% artinya secara keseluruhan bahwa media aplikasi AR sangat baik digunakan dalam pembelajaran. Pengujian Keefektifan media aplikasi adalah 85,86% dengan ketegori sangat efektif menggunakan aplikasi augmented reality pada materi dinamika litosfer. ***** This study aims to develop media, know the feasibility of media, know the effectiveness of augmented reality applications, and know the effectiveness of media on lithosphere dynamics materials. This research includes R &D with addie development model. The research subjects are media experts, material experts, teachers, and students of class X IPS 1 MAN 8 Jakarta. The data collection techniques used are observation, interviews, documentation data, and questionnaires. The results showed that the validation test of media experts, the feasibility of augmented reality application media on lithosphere dynamics materials was 95.7% with the category of very feasible for use with revision, based on material expert validation tests, the feasibility of materials in the application was 96.67% with the category of very feasible to use without revision. Based on the trial of small group users is 89.64% with the category of very feasible, based on the trial the teacher user is 90% meaning overall that the ar application media is very feasible. Meanwhile, the trial of class X social studies 1 students is 85.88% meaning that overall that AR application media is very well used in learning. Testing The effectiveness of application media is 85.86% with a very effective category of using augmented reality applications on lithosphere dynamics materials. Keywords: Augmented reality, Lithosphere Dynamics, Development

Item Type: Thesis (Sarjana)
Additional Information: 1) Prof. Dr. Muhammad Zid, M.Si 2) Rayuna Handawati, S.Si, M.Pd
Subjects: Geografi, Antropologi > Geografi
Pendidikan > Media Pembelajaran
Divisions: FIS > S1 Pendidikan Geografi
Depositing User: Users 15458 not found.
Date Deposited: 06 Sep 2022 02:38
Last Modified: 06 Sep 2022 03:07
URI: http://repository.unj.ac.id/id/eprint/35025

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