PENGEMBANGAN MEDIA PERMAINAN CHOOSE & TAKE PADA PEMBELAJARAN PPKN KELAS V SEKOLAH DASAR

INANI NURLAELISAH, . (2023) PENGEMBANGAN MEDIA PERMAINAN CHOOSE & TAKE PADA PEMBELAJARAN PPKN KELAS V SEKOLAH DASAR. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian dan pengembangan ini bertujuan untuk mengembangakan media Permainan Choose & Take dalam pembelajaran PPKn bagi siswa kelas V Sekolah Dasar. Responden yang dilibatkan dalam penelitian ini yaitu ahli media, ahli bahasa, ahli materi. Uji coba pengguna dilakukan melalui tiga tahap, one to one evaluation, small group evaluation, dan field test evaluation. Metode penelitian yang digunakan yaitu RnD (Research and Development) dengan model pengembangan ADDIE (Analyze, Design, Development, Implementation, dan Evaluation). Teknik pengumpulan data yang digunakan yaitu wawancara, kuesioner, dan observasi. Melalui hasil uji ahli media diperoleh skor sebesar 90,59%, uji ahli bahasa diperoleh skor sebesar 92%, dan uji coba ahli materi diperoleh skor sebesar 93,33%. Pada tahap uji coba one to one evaluation diperoleh skor sebesar 98%, small group evaluation diperoleh skor sebesar 98,53%, dan field test evaluation diperoleh skor sebesar 99,63%. Berdasarkan hasil uji tersebut dapat disimpulkan bahwa media Permainan Choose & Take mencapai kriteria sangat baik dan layak untuk digunakan sebagai media pembelajaran PPKn bagi siswa kelas V Sekolah Dasar. ***** This research and development aims to develop Choose & Take Game media in Civics learning for fifth grade elementary school students. Respondents involved in this study were media experts, linguists, material experts. User trials were carried out in three stages, one to one evaluation, small group evaluation, and field test evaluation. The research method used is RnD (Research and Development) with the ADDIE development model (Analyze, Design, Development, Implementation, and Evaluation). Data collection techniques used are interviews, questionnaires, and observation. Through the media expert test results obtained a score of 90.59%, the language expert test obtained a score of 92%, and the material expert trial obtained a score of 93.33%. In the one to one evaluation trial phase a score of 98% was obtained, the small group evaluation obtained a score of 98.53%, and the field test evaluation obtained a score of 99.63%. Based on the test results, it can be concluded that the Choose Take Game media achieves very good criteria and is feasible for use as Civics learning media for fifth grade elementary school students.

Item Type: Thesis (Sarjana)
Additional Information: 1). Dr. Nina Nurhasanah, M.Pd.; 2). Dr. Waluyo Hadi, M.Pd.
Subjects: Pendidikan > Media Pembelajaran
Divisions: FIP > S1 Pendidikan Guru Sekolah Dasar
Depositing User: Users 18992 not found.
Date Deposited: 05 Sep 2023 00:47
Last Modified: 05 Sep 2023 00:47
URI: http://repository.unj.ac.id/id/eprint/41182

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