DINDA MAEMUNAH, . (2025) PENGEMBANGAN DESAIN PEMBELAJARAN MODEL EXPERIENTIAL LEARNING BERBANTUAN MEDIA AUGMENTED REALITY UNTUK MATERI SISTEM PENCERNAAN MANUSIA KELAS V SEKOLAH DASAR. Magister thesis, UNIVERSITAS NEGERI JAKARTA.
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Abstract
Penelitian ini bertujuan untuk menghasilkan rancangan model experiential learning berbantuan media augmented reality untuk materi sistem pencernaan manusia kelas V sekolah dasar di SDIT AlMarjan. Penelitian ini merupakan penelitian pengembangan dengan menggunakan model pengembangan ASSURE (analyze learners, state standard and objectives, select strategies, technology, media, and materials, utilize technology, media, and materials, require learner participation, evaluate and revise) yang dikembangkan oleh Smaldino, Russel Heincih, dan Molenda. Produk yang dihasilkan adalah desain pembelajaran model experiential learning berbantuan media augmented reality untuk materi sistem pencernaan. Penelitian diawali tahap analisis pemelajar untuk mengumpulkan data dan analisis kebutuhan dengan menggunakan metode wawancara kepada guru dan siswa, observasi, dan studi dokumen. Rancangan pembelajaran model experiential learning menggunakan bantuan media augmented reality dalam proses pembelajaran yang menggunakan flashcard sebagai marker dan aplikasi sistem pencernaan manusia yang didalamnya terdapat menu scan marker, materi, panduan, dan info aplikasi. Uji kelayakan produk dilakukan melalui expert review dan uji one to one oleh siswa dengan hasil presentase skor 87-93%. Rentang presentase tersebut masuk dalam kategori sangat layak. Untuk hasil efektifitas melalui uji lapangan (field test) menunjukkan peningkatan pada hasil belajar dengan hasil selisih nilai post-test dan pre-test rata – rata sebesar 0,81. Nilai rata-rata efektifitas tersebut dalam kriteria N-Gain termasuk kategori tinggi. Presentase sebesar 80.80% termasuk dalam tafsiran efektif. Berdasarkan hasil uji kelayakan dan efektifitas, dapat disimpulkan bahwa pengembangan desain pembelajaran model experiential learning berbantuan media augmented reality untuk mata pelajaran sistem pencernaan manusia layak dan efektif. Kata kunci: Desain Pembelajaran, Model Experiential Learning, Media Augmented Reality, Sistem Pencernaan Manusia, Siswa Kelas V Sekolah Dasar /***** This study aims to produce a design of an experiential learning model assisted by augmented reality media for the human digestive system material for grade V elementary school at SDIT AlMarjan. This study is a development research using the ASSURE development model (analyze learners, state standards and objectives, select strategies, technology, media, and materials, utilize technology, media, and materials, require learner participation, evaluate and revise) developed by Smaldino, Russel Heincih, and Molenda. The resulting product is a learning design of an experiential learning model assisted by augmented reality media for the digestive system material. The study began with the learner analysis stage to collect data and needs analysis using interview methods with teachers and students, observation, and document studies. The experiential learning model learning design uses augmented reality media assistance in the learning process that uses flashcards as markers and human digestive system applications which contain a scan marker menu, materials, guides, and application info. The product feasibility test was carried out through expert reviews and one-to-one tests by students with a score percentage of 87-93%. The percentage range is included in the very feasible category. For the effectiveness results through field tests, it showed an increase in learning outcomes with the difference between post-test and pre-test scores averaging 0.81. The average effectiveness value in the N-Gain criteria is included in the high category. The percentage of 80.80% is included in the effective interpretation. Based on the results of the feasibility and effectiveness tests, it can be concluded that the development of the experiential learning model learning design assisted by augmented reality media for the human digestive system subject is feasible and effective. Keywords: Learning Design, Experiential Learning Model, Augmented Reality Media, Human Digestive System, Fifth Grade Elementary School Students
Item Type: | Thesis (Magister) |
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Additional Information: | 1). Dr. Cecep Kustandi, M. Pd.; 2). Prof. Dr. Iva Sarifah, M. Pd. |
Subjects: | Teknologi dan Ilmu Terapan > Teknologi (umum) > Teknologi Pendidikan |
Divisions: | FIP > S2 Teknologi Pendidikan |
Depositing User: | Dinda Maemunah . |
Date Deposited: | 11 Aug 2025 02:16 |
Last Modified: | 11 Aug 2025 02:16 |
URI: | http://repository.unj.ac.id/id/eprint/59434 |
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