PICTURE BOOK YUK KITA MAIN! SEBAGAI MEDIA AWARENESS PERMAINAN TRADISIONAL ANAK USIA 7 SAMPAI 11 TAHUN

NABILA PUTRI, . (2025) PICTURE BOOK YUK KITA MAIN! SEBAGAI MEDIA AWARENESS PERMAINAN TRADISIONAL ANAK USIA 7 SAMPAI 11 TAHUN. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

[img] Text
Cover.pdf

Download (723kB)
[img] Text
Bab 1.pdf

Download (349kB)
[img] Text
Bab 2.pdf
Restricted to Registered users only

Download (1MB) | Request a copy
[img] Text
Bab 3.pdf
Restricted to Registered users only

Download (3MB) | Request a copy
[img] Text
Bab 4.pdf
Restricted to Registered users only

Download (3MB) | Request a copy
[img] Text
Bab 5.pdf
Restricted to Registered users only

Download (249kB) | Request a copy
[img] Text
Daftar Pustaka.pdf

Download (196kB)
[img] Text
Lampiran.pdf
Restricted to Registered users only

Download (3MB) | Request a copy

Abstract

Permainan tradisional merupakan warisan kebudayaan nenek moyang bangsa Indonesia secara turun temurun dari generasi ke generasi yang menghiasi dunia anak-anak pada zaman dahulu. Kini permainan tradisional mulai ditinggalkan semenjak anak mengenal gadget dimana didalamnya terdapat game online yang menggunakan jaringan internet. Game online dapat menimbulkan kecanduan yang berdampak negatif kepada anak usia 7 sampai 11 tahun diantaranya yaitu tidak adanya keinginan untuk perawatan diri, kehilangan minat pada sekolah, menurunnya minat baca, hobi dan hubungan sosial. Metode penciptaan yang digunakan untuk meneliti adalah kualitatif dengan jenis riset penciptaan research-led practice. Media picture book dipilih sebagai awareness anak usia 7 sampai 11 tahun dikarenakan media tersebut ramah untuk anak, banyak menampilkan ilustrasi, warna, dan tidak terlalu banyak teks. Sehingga media tersebut dapat meningkatkan minat baca, melatih imajinasi dan penggunaan gadget. Picture book permainan tradisional dengan judul Yuk Kita Main! menceritakan perjalanan seorang anak usia 7 tahun dalam mengenal kebudayaan, dibuat dengan 3 seri, yaitu Ular Naga, Cublak-Cublak Suweng dan Ampar-Ampar Pisang. Hasil uji coba kepada target pengguna dinilai cukup baik dan efektif dikarenakan anak mulai mengenal kebudayaan khususnya permainan tradisional, melakukan beberapa aktivitas seperti bermain bersama teman, mewarnai dan menebak kata. Kata Kunci: Picture Book, permainan tradisional, Ular Naga, Cublak-Cublak Suweng, Ampar-Ampar Pisang. ***** Traditional games are a cultural heritage passed down from generation to generation by the ancestors of the Indonesian people, once coloring the childhood world of the past. Today, traditional games are starting to be abandoned as children become familiar with gadgets, which often contain online games that require an internet connection. Online games can lead to addiction and have negative impacts on children aged 7 to 11, such as lack of interest in personal hygiene, decreased motivation for school, declining interest in reading, hobbies, and social interaction. The creation method used in this research is qualitative with a research-led practice approach. The picture book medium was chosen as an awareness tool for children aged 7 to 11 because it is child-friendly, rich in illustrations and colors, and contains minimal text. This medium is considered capable of increasing reading interest, stimulating imagination, and reducing gadget use. The picture book titled Yuk Kita Main! tells the journey of a 7-year-old child in discovering culture. It is created in three series Ular Naga, Cublak-Cublak Suweng, and Ampar-Ampar Pisang. The trial results with the target audience showed positive and effective outcomes, as children began to recognize cultural elements especially traditional games and engaged in activities such as playing with friends, coloring, and guessing words. Keyword: Picture Book, traditional games, Ular Naga, Cublak-Cublak Suweng, Ampar-Ampar Pisang.

Item Type: Thesis (Sarjana)
Additional Information: 1). Eko Hadi Prayitno, M.Pd. ; 2). Maria Cornelia Wara Candrasari, S.Sn.,M.Ds.
Subjects: Pendidikan > Media Pembelajaran
Kesenian > Seni Rupa, Fotografi
Kesenian > Seni Menggambar
Kesenian > Seni Grafika
Divisions: FBS > S1 Pendidikan Seni Rupa
Depositing User: Nabila Putri .
Date Deposited: 26 Sep 2025 01:00
Last Modified: 26 Sep 2025 01:00
URI: http://repository.unj.ac.id/id/eprint/61979

Actions (login required)

View Item View Item