Pengaruh Metode Bermain Peran dan Kompetensi Pragmatik terhadap Perilaku Sopan Santun Anak (Studi Eksperimen pada Pembelajaran Bahasa Jawa Anak Kelas 2 Sekolah Dasar di Kecamatan Lamongan, Kabupaten Lamongan)

ATIK MASRUROH, . (2020) Pengaruh Metode Bermain Peran dan Kompetensi Pragmatik terhadap Perilaku Sopan Santun Anak (Studi Eksperimen pada Pembelajaran Bahasa Jawa Anak Kelas 2 Sekolah Dasar di Kecamatan Lamongan, Kabupaten Lamongan). Magister thesis, UNIVERSITAS NEGERI JAKARTA.

[img] Text
COVER Atik.pdf

Download (724kB)
[img] Text
BAB I - Atik fix.pdf
Restricted to Registered users only

Download (453kB)
[img] Text
BAB II - Atik fix.pdf
Restricted to Registered users only

Download (607kB)
[img] Text
BAB III - Atik fix.pdf
Restricted to Registered users only

Download (570kB)
[img] Text
BAB IV - Atik fix.pdf
Restricted to Registered users only

Download (740kB)
[img] Text
BAB V - Atik fix.pdf
Restricted to Registered users only

Download (235kB)
[img] Text
Daftar Pustaka.pdf
Restricted to Registered users only

Download (479kB)
[img] Text
Riwayat Hidup.pdf
Restricted to Registered users only

Download (233kB)
[img] Text
LAMPIRAN Atik.pdf
Restricted to Registered users only

Download (2MB)

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh metode bermain perandan kompetensi pragmatik terhadap perilaku sopan santun pada anak kelas 2 Sekolah Dasar (SD). Metode penelitian ini menggunakanpenelitianeksperimendengan desaintreatment by level 2x2. Pengumpulan sampel menggunakan teknik clusterrandom sampling. Teknik analisis data menggunakananalisis varians dua jalur (ANAVA) dan dilanjutkan dengan uji Tukey pada tingkat signifikan ɑ = 0.05. Sebelum melakukan analisis data perlu dilakukan uji normalitas data dengan menggunakan uji liliefors dan uji homogenitas dengan menggunakan uji barlett. Hasil penelitian ini menunjukkan bahwa, (1) Terdapat perbedaan perilaku sopan santun antara kelompok anak yang diberikanmetode bermain peran makro dan kelompok anak yang diberikanmetode bermain peran mikro, hasil perhitungan diperoleh Fhitung8.92> Ftabel3.98.(2) Terdapat perbedaan perilaku sopan santun antara kelompok anak yang memiliki kompetensi pragmatik tinggi dan kelompok anak yang memiliki kompetensi pragmatik rendah, hasil perhitungan diperoleh Fhitung21.25> Ftabel3.98.(3) Terdapat pengaruh interaksi antara metode bermain perandan kompetensi pragmatik terhadap perilaku sopan santun anak, hasil perhitungan diperoleh Fhitung15.16> Ftabel3.98.(4) terdapat perbedaan perilaku sopan santun antara anak yang diberikan metode bermain peran makro dengan yang diberikan metode bermain peran mikro pada anak yang memiliki kompetensi pragmatik tinggi, hasil perhitungan diperoleh Qhitung28.57> Qtabel4.020.(5) terdapat perbedaan perilaku sopan santun antara anak yang diberikan metode bermain peran makro dengan yang diberikan metode bermain peran mikro pada kelompok anak yang memiliki kompetensi pragmatik rendah, hasil perhitungan diperoleh Qhitung3.78< Qtabel4.020. This research aims to determine the effect of role playing methods and pragmatic competence on the behavior of manners in 2nd grade children elementary School (SD). This method of research is using experimental research with 2x2 treatment design by level. Sample collection using cluster random sampling technique. The data analysis technique uses two-way analysis of variance (ANAVA) and continued with the Tukey test at a significant level ɑ = 0.05. Before conducting data analysis it is necessary to test data normality by using liliefors test and homogenity test using Barlett test. The results of this study show that, (1) There are differences in courtesy behavior between groups of children who are given the method of playing macro roles and groups of children who are given the method of playing micro roles, the calculation results are obtained Fcalculate 8.92 > Ftable 3.98. (2) There are differences in courtesy behavior between groups of children who have high pragmatic competence and groups of children who have low pragmatic competence, the calculation results obtained Fcalculate 21.25 > Ftable 3.98. (3) There is an interaction effect between the role playing method and pragmatic competence on the behavior of child courtesy, the calculation results are obtained Fcalculate 15.16 > Ftable 3.98. (4) There are differences in courtesy behavior between children who are given a macro role playing method and those who are given a micro role playing method in children who have high pragmatic competence, the calculation results are obtained Qcalculate 28.57 > Qtable 4.020. (5) There is a difference in the behavior of manners between children who are given the method of playing macro roles and those who are given the method of playing micro roles in a group of children who have low pragmatic competence, the calculation results are obtained Qcalculate -3.78 < Qtable 4.020.

Item Type: Thesis (Magister)
Additional Information: 1). Dr. Nurbiana Dhieni, M.Psi. ; 2). Dr. Karnadi, M.Si
Subjects: Pendidikan > Pendidikan
Divisions: PASCASARJANA > S2 Pendidikan Anak Usia Dini
Depositing User: Users 2439 not found.
Date Deposited: 21 Apr 2020 12:59
Last Modified: 21 Apr 2020 12:59
URI: http://repository.unj.ac.id/id/eprint/6611

Actions (login required)

View Item View Item