PENGEMBANGAN E-MODUL BUSANA RUMAH

STEPHANIE WONGKAR, . (2025) PENGEMBANGAN E-MODUL BUSANA RUMAH. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian ini bertujuan untuk mengembangkan dan mengetahui nilai kelayakan media pembelajaran berupa e-modul busana rumah yang sesuai dengan karakteristik modul yang baik, elemen mutu modul, dan elemen multimedia. Penelitian ini menggunakan metode penelitian pengembangan (Research and Development) dengan model pengembangan 4D (Define, Design, Develop, dan Disseminate), namun dibatasi pada tiga tahap awal yaitu Define, Design, dan Develop. Pengumpulan data dilakukan melalui wawancara dan angket validasi yang disebarkan kepada empat panelis terdiri dari dua ahli materi dan dua ahli media. Pembuatan e-modul dilakukan menggunakan aplikasi Canva dan Heyzine, dengan format .pdf yang dilengkapi teks, gambar, audio, dan video. Hasil penilaian menunjukkan bahwa berdasarkan teori karakteristik modul indikator stand alone memperoleh skor tertinggi sebesar 100%, sedangkan indikator self-contained dan adaptive memperoleh skor terendah yaitu 90%. Pada penilaian berdasarkan teori elemen mutu modul indikator format mendapat skor tertinggi yaitu 100%, sedangkan indikator daya tarik memperoleh skor terendah yaitu 80%. Sementara itu, pada aspek elemen multimedia indikator teks mendapatkan skor tertinggi sebesar 100%, sedangkan gambar memperoleh skor terendah sebesar yaitu 92,6%. Secara keseluruhan, e-modul mencapai skor rata-rata 94,8% yang berada dalam kategori “Sangat Baik” (SB), sehingga E-Modul Busana Rumah dinyatakan layak digunakan sebagai media pembelajaran pada materi busana rumah. ***** This study aims to develop and evaluate the feasibility of a learning media in the form of a homewear e-module, based on the characteristics of a good module, module quality elements, and multimedia elements. The research employed a Research and Development (R&D) method using the 4D development model (Define, Design, Develop, and Disseminate), but was limited to the first three stages: Define, Design, and Develop. Data were collected through interviews and validation questionnaires distributed to four panelists, consisting of two material experts and two media experts. The e-module was developed using Canva and Heyzine applications, in PDF format, and includes text, images, audio, and video. The evaluation results showed that, based on the theory of module characteristics, the stand-alone indicator received the highest score of 100%, while self-contained and adaptive indicators received the lowest scores of 90%. In the assessment based on module quality elements, the format indicator obtained the highest score of 100%, while attractiveness received the lowest score of 80%. In terms of multimedia elements, text achieved the highest score of 100%, while images received the lowest score of 92.6%. Overall, the e-module achieved an average score of 94.8%, categorized as “Excellent,” indicating that the Homewear E-Module is suitable for use as a learning media for homewear material.

Item Type: Thesis (Sarjana)
Additional Information: 1) Esty Nurbaety Arrsyi, S.Pd., M.K.M. ; 2) Dr. Vera Utami GP, S.Pd., M.Ds
Subjects: Pendidikan > Media Pembelajaran
Desain Kostum, Tata Busana > Tata Busana
Divisions: FT > S1 Pendidikan Tata Busana
Depositing User: Stephanie Wongkar .
Date Deposited: 05 Aug 2025 02:15
Last Modified: 05 Aug 2025 02:15
URI: http://repository.unj.ac.id/id/eprint/57787

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