PENERAPAN PROJECT BASED LEARNING BERBANTUAN MEDIA PEMBELAJARAN DIGITAL INTERAKTIF TERHADAP HASIL BELAJAR SISWA KELAS XI AKUNTANSI SMK NEGERI 19 JAKARTA

SALSA BELA WINAFA PUTRI, . (2026) PENERAPAN PROJECT BASED LEARNING BERBANTUAN MEDIA PEMBELAJARAN DIGITAL INTERAKTIF TERHADAP HASIL BELAJAR SISWA KELAS XI AKUNTANSI SMK NEGERI 19 JAKARTA. Sarjana thesis, UNIVERSITAS NEGERI JAKARTA.

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Abstract

Penelitian ini bertujuan untuk mengetahui efektivitas penerapan model pembelajaran Project Based Learning (PjBL) berbantuan media pembelajaran digital interaktif: Quizizz, Mentimeter, Canva, Google Spreadsheet, dan Google Form terhadap hasil belajar kognitif siswa. Metode penelitian yang digunakan adalah Quasi Experiment dengan desain Non-Equivalent Control Group Design. Populasi penelitian mencakup seluruh siswa kelas XI Akuntansi Keuangan di SMK Negeri 19 Jakarta, dengan sampel akhir sebanyak 35 siswa pada kelas eksperimen dan 35 siswa pada kelas kontrol. Instrumen pengumpulan data berupa pre-test dan post-test. Analisis data untuk uji hipotesis dilakukan menggunakan statistik non-parametrik. Hasil pengujian menunjukkan adanya peningkatan hasil belajar yang signifikan dari pre-test ke post-test pada kedua kelompok. Namun, hasil uji komparasi membuktikan bahwa kelas eksperimen mengalami peningkatan capaian kompetensi yang signifikan secara nyata dan berada pada kategori efektif, sedangkan kelas kontrol berada pada kategori tidak efektif. Hasil penelitian ini menyajikan acuan inovatif bagi guru akuntansi untuk mengemas materi kompleks secara interaktif, sekaligus membekali siswa dengan pengalaman belajar autentik yang mengasah keterampilan abad ke-21 dan literasi digital sesuai kebutuhan dunia industri. Bagi pemangku kepentingan sekolah dan dinas pendidikan, temuan ini memberikan basis data konkret untuk mereplikasi modul ajar berbasis proyek pada mata pelajaran produktif lain serta merancang program pelatihan pengembangan profesionalisme guru. Selain itu, penelitian ini memberikan implikasi positif bagi industri dalam memperkecil kesenjangan kompetensi lulusan SMK, serta menyediakan referensi instrumen dan alur intervensi yang valid bagi peneliti selanjutnya. Berdasarkan temuan tersebut, dapat disimpulkan bahwa penerapan model Project Based Learning berbantuan media digital interaktif secara signifikan lebih efektif dalam mengaselerasi capaian kompetensi kognitif akuntansi siswa dibandingkan metode konvensional. ***** The purpose of this study is to ascertain how well students' cognitive learning outcomes are affected by using the Project-Based Learning (PjBL) model in conjunction with interactive digital learning resources, including Quizizz, Mentimeter, Canva, Google Spreadsheet, and Google Form. A quasi-experiment with a non-equivalent control group design was used in the research technique. All Grade XI Financial Accounting students at SMK Negeri 19 Jakarta made up the population; 35 students in the experimental group and 35 students in the control group made up the final sample. Pre-tests and post-tests were used as data collection tools, and non-parametric statistical tests were used for analysis. The test findings showed that both groups' learning outcomes significantly improved from the pre-test to the post-test. Comparative test results, however, demonstrated that although the control class was classified as ineffective, the experimental class attained a much greater competency attainment within the effective group. Additionally, these results provide an inventive way for accounting instructors to present difficult content in an interactive manner while providing students with real-world learning opportunities that refine digital literacy and 21st-century skills in accordance with industry demands. This study offers specific information that school stakeholders and the Department of Education can use to create professional development programs for teachers and replicate project-based teaching modules in other vocational disciplines. By reducing the competency gap among vocational graduates, it also has good consequences for industry and offers future researchers useful tools and intervention techniques. In conclusion, compared to traditional approaches, the use of the Project-Based Learning model with the help of interactive digital media is far more successful in accelerating students' cognitive accounting competencies

Item Type: Thesis (Sarjana)
Additional Information: 1). Ati Sumiati, S.Pd, M.M.; 2). Dr. Achmad Fauzi, S.Pd., M.Ak.
Subjects: Pendidikan > Pendidikan Kejuruan dan Sekolah Kejuruan
Pendidikan > Media Pembelajaran
Divisions: FE > S1 Pendidikan Ekonomi
Depositing User: Salsa Bela Winafa Putri .
Date Deposited: 31 Aug 2026 01:30
Last Modified: 31 Aug 2026 01:30
URI: http://repository.unj.ac.id/id/eprint/72310

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